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step1978Offline
Post subject: NintendoDS: DSEmu-ng-20051030  PostPosted: Oct 30, 2005 - 09:34 PM
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Joined: Jun 25, 2005
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Der Nintendo DS Emulator DSEmu wurde aktualisiert. Es gibt ein Download des aktuellen Sourcecode auf der DSEmu homepage.


The Nintendo DS Emulator DSEmu has been updated. The source has been released with some bugfixes.


Quote:
While I was hacking on the ARM9 extensions to the ARM core, I thought there was an awful lot of duplicated code (indeed, the whole of the ARM7 was a subset of the new ARM9 source). So I decided to seperate out the common components. I now have data-processing, load-store and the ARM9-specific extensions, each within a seperate source file. It makes compilation so much quicker.

The ARM9 currently supports most of the Enhanced DSP: double-word load/stores, saturated word addition and subtraction, and saturated halfword multiplication. 48-bit multiply is yet to come. However, something that´s a glaring omission right now is the coprocessor facility; it´s entirely missing.

In testing, the new ARM9 core simply swaps out with the ARM7 by changing a line in plugins.ini; plugins rock. ARMwrestler9 reports all green (apart, of course, from that pesky coprocessor operation). So, I´ll probably pick up copros, and the system copro #15, very soon.




Related links:

[ Nintendo DS Emus ][ Nintendo DS Infos ]

 
 
 
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XTaleOffline
Post subject:   PostPosted: Oct 30, 2005 - 11:42 PM
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Seh ich das richtig, das es keine Binary davon gibt?
 
 
 
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retroKOffline
Post subject:   PostPosted: Oct 31, 2005 - 01:48 PM
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Ja, das siehst Du richtig. Könntest Du eine machen?
 
 
 
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XTaleOffline
Post subject:   PostPosted: Oct 31, 2005 - 09:56 PM
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nein - ein Visual Studio Projekt
Soll angeblich auch ohne mit dem compiler und nmake zu compilieren sein -- gibt aber nur massenhaft fehlermeldungen von sich
 
 
 
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