Auch das Grafikplugin Direct64 wurde wieder geupdatet.
Hier ist der zugehörige Thread im Emutalk-Forum.
The graphicsplugin Direct64 was updated too.
Here is the release-thread in the emutalk-forum.
Zitat: * Changed render state state synching method
* Changed the way color image loading is detected in gDPLoadBlock
* Changed the way that the texture cache decides when to dump old textures
* Fixed a buffer overflow problem that could occur when Depth Image was set to Clear or Render
* Fixed a texture loading bug that could cause emulation to freeze
* Fixed a problem where fog could be applied to textured rectangles
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