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pr3stonOffline
Post subject:   PostPosted: Apr 26, 2009 - 09:02 PM
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Joined: Aug 11, 2007
Posts: 429


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Ich hab da mal noch eine Frage....


Wenn ich einen Shooter (z.B. Ikaruga) gespielt habe und danach z.B. einen Prügler wie GG spielen wollte, kam halt immer die Message: System Assignments bla blub" Kein Problem, wieder auf horizontal umgestellt, fertig. Seit kurzem funktioniert das aber nicht mehr. Auch wenn ich wieder auf horizontal umstelle, kommt die Fehlermeldung trotzdem noch. Ich war nie in einem anderen Menü als dem genannten und habe auch nichts anderes umgestellt. Das Einzige was ich z.Z. spielen kann ist Ikaruga und Power Smash 2. Bei den anderen kommt immer die besagte Meldung. Jemand ne Idee ? Sad
 
 
 
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krysmopompasOffline
Post subject:   PostPosted: Apr 26, 2009 - 09:54 PM
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Joined: Jun 19, 2008
Posts: 2.094


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Naomi2 Polygone in Virtua Fighter:

http://translate.google.com/translate?u=http%3A%2F%2Fforum.emu-russia.net%2Fviewtopic.php%3Ff%3D25%26t%3D503%26start%3D20%23p6713&sl=ru&tl=en&hl=en&ie=UTF-8
 
 
 
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Rommaster
Post subject:   PostPosted: Apr 27, 2009 - 08:43 AM
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Joined: Apr 13, 2006
Posts: 1.299


Die "System Assignments" beziehen sich nicht nur auf die Bildschirmorientierung (horizontal / vertical), sondern auch auf die Anzahl der Spieler.

Einfach mal die Spielerzahl mit ändern und es sollte gehen.
Hatte mal irgendwo eine Liste betreffs der Einstellungen, poste sie, sofern ich sie finde.

Edit : Da ist sie (alle gedumpten Games).
|romname | Pl | Rot | Control Type

|bdrdown | 1 | H | joystick with 3 buttons
|cfield | 1 | H | joystick with 3 buttons
|chocomk | 2 | H | joystick with 2 buttons
|confmiss | 2 | H | lightgun
|csmash | 1 | H | joystick with 2 buttons
|csmasho | 1 | H | joystick with 2 buttons
|cspike | ? | ? |
|cvs2gd | 2 | H | joystick with 6 buttons
|cvsgd | 2 | H | joystick with 4 buttons
|ddeathcox | 2 | H | lightgun 16-bit
|derbyoc | ? | H |
|doa2 | ? | H |
|doa2m | ? | H |
|dybb99 | 2 | H |
|dybbnao | ? | ? |
|dygolf | 2 | H | joystick with 2 rotary channel
|ggram2 | 2 | H | joystick with 4+1 buttons
|ggx | 2 | H | joystick with 4 buttons
|ggxx | 2 | H | joystick with 5 buttons
|ggxxrl | 2 | H | joystick with 5 buttons
|ggxxsla | 2 | H | joystick with 5 buttons
|gram2000 | 2 | H | joystick with 4 buttons
|gundmgd | 1 | H | twin-joystick with 4+6 buttons
|gundmxgd | 1 | H | twin-joystick with 4+6 buttons
|hmgeo | 2 | H | joystick with 4 buttons
|ikaruga | 2 | V | joystick with 2 buttons
|jingystm | 2 | H | joystick with 3 buttons
|karous | 1 | V | joystick with 3 buttons
|keyboard | 2 | H | keyboard
|kurucham | 2 | H | joystick with 3 buttons
|lupinsho | 2 | H | lightgun
|luptype | 2 | H | keyboard
|meltyb | 2 | H | joystick with 5 buttons
|meltyba | 2 | H | joystick with 5 buttons
|meltybld | 2 | H | joystick with 5 buttons
|moeru | 1 | H | joystick with 3 buttons
|mok | 2 | H | lightgun
|monkeyba | 1 | H | analog 2-channel stick
|mvsc2 | 2 | H | joystick with 6 buttons
|ngdup23a | - | - |
ngdup23c | - | - |
|otrigger | ? | ? | joystick with ? buttons
|pstone | 2 | H | joystick with ? buttons
|pstone2 | 2 | H | joystick with 3 buttons
|psyvar2 | 1 | V | joystick with 2 buttons
|puyofev | 2 | H | joystick with 2 buttons
|qmegamis | 2 | H | joystick with 1 or 4 buttons
|quizqgd | 2 | V | joystick with 4 buttons
|radirgy | 1 | V | joystick with 3 buttons
|samba | 2 | H | twin-analog 1-button stick
|senko | 2 | H | joystick with 3 buttons
|senkoo | 2 | H | joystick with 3 buttons
|sfz3ugd | 2 | H | joystick with 6 buttons
|shangril | 1 | H | mahjong panel
|shikgam2 | 2 | V | joystick with 3 buttons
|slasho | 1 | H | joystick with 4 buttons
|slashout | 1 | H | joystick with 4 buttons
|smarinef | 1 | H | fishing rod |
|spawn | 1 | H | joystick with 4 buttons
|spkrbtl | 2 | H | joystick with 4 buttons
|sprtjam | 2 | H | joystick with 2 buttons
|ss2005 | 1 | H | joystick with 3 buttons
|suchie3 | 1 | H | mahjong panel
|takoron | 2 | H | joystick with 3 buttons
|tetkiwam | 2 | H | joystick with ? buttons
|totd | 2 | H | keyboard
|toyfight | 2 | H | joystick with 3 buttons
|trgheart | 1 | V | joystick with 3 buttons
|trizeal | 2 | V | joystick with 3 buttons
|undefeat | 2 | V | joystick with 2 buttons
|usagui | 1 | H | mahjong panel
|vathlete | 2 | H | joystick with 3 buttons
|virnba | 2 | H | joystick with 2 buttons
|virnbao | 2 | H | joystick with 2 buttons
|vs2_2k | 2 | H | joystick with 3 buttons
|vtennis | 2 | H | joystick with 2 buttons
|vtennis2 | 2 | H | joystick with 3 buttons
|vtennisg | 2 | H | joystick with 2 buttons
|wsbbgd | 2 | H | ad stick + 2 buttons
|zombrvn | ? | ? |

CAUTION 51 - GAME ASSIGMENTS ARE INCORRECT. SET CORRECTLY IN SYSTEM ASSIGMENTS OF TEST MODE. (Player number incorrect)
CAUTION 54 - GAME ASSIGMENTS ARE INCORRECT. SET CORRECTLY IN SYSTEM ASSIGMENTS OF TEST MODE. (Cabin orientation incorrect)
ERROR 02 - THIS GAME IS NOT ACCEPTABLE BY MAIN BOARD (BIOS reginon incorrect)
 
 
 
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pr3stonOffline
Post subject:   PostPosted: Apr 27, 2009 - 01:25 PM
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Joined: Aug 11, 2007
Posts: 429


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Wow, vielen Dank. Very Happy
 
 
 
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pr3stonOffline
Post subject:   PostPosted: Apr 29, 2009 - 04:58 PM
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Ein Romset kann ich nicht irgendwie mit Makaron laden oder ? Gibst vielleicht die Möglichkeit eine .dat aus einem Romset zu erstellen ?
 
 
 
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Rommaster
Post subject:   PostPosted: Apr 29, 2009 - 05:30 PM
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Joined: Apr 13, 2006
Posts: 1.299


Quote:
Ein Romset kann ich nicht irgendwie mit Makaron laden oder ? Gibst vielleicht die Möglichkeit eine .dat aus einem Romset zu erstellen ?


Was hast du vor damit ?

Die Dat-Files, die Makaron nutzt, sind ja kein Archiv, wie die Romsets von Mame, sondern ein Abbild der GD´s.

Also folglich das Gegenstück zu Mame´s CHD´s-Files.

Demzufolge könntest du auch nur CHD´s in Dat-Files wandeln, aber keine Romsets.
 
 
 
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pr3stonOffline
Post subject:   PostPosted: Apr 29, 2009 - 05:39 PM
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Joined: Aug 11, 2007
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[quote:48065b7964="Rommaster"]
Quote:
Ein Romset kann ich nicht irgendwie mit Makaron laden oder ? Gibst vielleicht die Möglichkeit eine .dat aus einem Romset zu erstellen ?


Was hast du vor damit ?

Ich hab Marvel vs Capcom 2 hier, aber das ist leider nen Romset, daher die Frage Sad
 
 
 
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Rommaster
Post subject:   PostPosted: Apr 29, 2009 - 05:44 PM
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Joined: Apr 13, 2006
Posts: 1.299


Neuestes Update, die nächsten 4 :

Guilty Gear X:



Läuft, allerdings spuckt Emu mit diversen internen Fehlern.

Kuru Kuru Chameleon :



Läuft ohne Probleme.


Quiz Ah My Goddess :



Massive Grafikfehler.


Virtua NBA :



Läuft ohne Probleme.

Nachtrag :

Zu MVC2, der einzige Emu, der es wiedergeben dürfte, ist NullDC, da Makaron zu jetzigen Zeitpunkt keine Cartrige-basierten Games emuliert.

Eventuell mit der nächsten Version.

Vollständige Liste der von Makaron unterstützen Games laut "Non-Mame" :

Alien Front (GD-ROM Version)
Azumanga Daioh Puzzle Bobble
Border Down (Revision A)
Capcom Vs. SNK: Millennium Fight 2000 Pro
Capcom Vs. SNK 2: Millionaire Fighting 2001 (Revision A)
Chaos Field
Cleopatra Fortune Plus
Confidential Mission
Crackin' DJ Part 2
Doki Doki Idol Star Seeker
Get Bass 2
Guilty Gear XX: Accent Core
Guilty Gear XX: Slash (Revision A)
Guilty Gear XX: The Midnight Carnival
Guilty Gear XX: The Midnight Carnival #Reload
Ikaruga
Inu No Osanpo / Dog Walking
Jingi Storm - The Arcade
Karous
Kurukuru Chameleon
La Keyboardxyu
Lupin The Third: The Shooting
Lupin The Third: The Typing
Maze Of The Kings, The
Melty Blood: Act Cadenza (Version A)
Melty Blood: Act Cadenza (Version B)
Melty Blood: Act Cadenza (Version B) (Revision A)
Mobile Suit Gundam: Federation Vs. Zeon (GD-ROM Version)
Mobile Suit Gundam: Federation Vs. Zeon DX
Moeru Casinyo
Monkey Ball
Musapey's Choco Marker
Noukone Puzzle Takoron
Pochi And Nyaa
Psyvariar 2: The Will To Fabricate
Puyo Puyo Fever
Quiz Keitai Q Mode
Radirgy
Senko No Ronde
Senko No Ronde (New Version) (Revision A)
Senko No Ronde SP
Shakka To Tambourine
Shakka To Tambourine 2001
Shakka To Tambourine 2001 Power Up!
Shikigami No Shiro II / The Castle Of Shikigami II
Shootout Pool
Shootout Pool Prize
Slashout (GD-ROM Version)
Spikers Battle
Sports Jam
Street Fighter Zero 3: Upper
Super Shanghai 2005 (Revision A)
Tetris Kiwamemichi
Touch De Zunou
Trigger Heart Exelica (Revision A)
Trizeal
Under Defeat
Usagui - Yamashiro Mahjong Hen
Virtua Athletics / Virtua Athlete
Virtua Golf / Dynamic Golf
Virtua Tennis / Power Smash (GD-ROM Version)
Virtua Tennis 2 / Power Smash 2 (GD-ROM Version) (Revision A)
World Series Baseball / Super Major League
 
 
 
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NologicOffline
Post subject:   PostPosted: May 09, 2009 - 06:28 AM
Retrohling


Joined: May 09, 2009
Posts: 3


Status: Offline
Rommaster -

You might find my Mame to Naomi converter helpful. (Demul, Makaron, NullDC)

Carts: Roms are NULL padded then concatenated for Makaron.

Naomi Converter
The Mame: input area is required...and must lead to your Mame Assets folder.
The ROM: input area is required...and should lead to where you want the output files to land.
The ZIP: input area is optional...it should point to where you want zipped files to land.
The Conversion Drop Down sets the type of conversion and for what target emulator.
The Archiver Drop Down sets the compression type for stored zip files.

Update: Seems my NullDC Cart conversion is bogus...it'll be corrected in the next version along with hopefully no longer requiring English as the UI language for IsoBuster. Sad

Update: Updated Naomi Converter...NullDC Cart's are now correctly done.

Update: Updated Converter...Users of Freeware version of IsoBuster can now do conversions...there was a bug in the prior builds that prevented conversion. Sad

Update: Updated Converter
 


Last edited by Nologic on May 30, 2010 - 04:04 AM; edited 3 times in total 
 
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NologicOffline
Post subject:   PostPosted: May 16, 2009 - 06:07 AM
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Joined: May 09, 2009
Posts: 3


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Well here is a loader for use with Frontends...might make things easier...well at least for Makaron as of right now.

Commandline for AFE is:
Makaron_(Naomi)_Loader.exe "[ROMDIR][ROMNAME].[ROMEXT]"

Users can exit using ether the ESC key or whats predefined by their FE, or digital gamepad\Joystick users can exit with a combination of POV or Joystick1 Upper Left + Buttons (4, 5, 6) pressed all at once.

Please note the loader will not work with GameEX, in part because of GX's current design...and in part my doing as well for when the issue with GX gets fixed.
 
 
 
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ZypreXaOffline
Post subject:   PostPosted: May 16, 2009 - 11:41 AM
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Joined: Mar 24, 2009
Posts: 189


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Oh, den Loader hätte ich früher gebraucht. Ich habe es mittlerweile anders gelöst.
Another way to use Makaron in AtomicFE:

http://spaceinvaders.7.forumer.com/viewtopic.php?t=1277
 
 
 
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putzipuhOffline
Post subject:   PostPosted: May 22, 2009 - 11:16 PM
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Joined: May 22, 2009
Posts: 4


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[quote:ef7435aa63="CKeichel"]Ich schaue mir gerade Ikaruga an, gibt es bei Makaron eine Möglichkeit das Bild zu drehen? Ich finde keine. So würde ich das Spiel als Non-Worling einordnen, es sei denn man hat einen Monitor, den man drehen kann.

es gibt noch eine, wie ich finde bald bessere, methode.
installiert einfach das kleine tool "iRotate".
man kann damit einfach den bildschirm so drehen wie man es braucht
 
 
 
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putzipuhOffline
Post subject:   PostPosted: May 22, 2009 - 11:44 PM
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Joined: May 22, 2009
Posts: 4


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[quote:be61d04c50="Rommaster"]
Virtua Tennis / Power Smash (GD-ROM Version)
Virtua Tennis 2 / Power Smash 2 (GD-ROM Version) (Revision A)


also diese 2 laufen nicht so wirklich. alles was man bekommt ist der Copyright Hinweiß und danach ein spiegelverkehrtes SEGA
 
 
 
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krysmopompasOffline
Post subject:   PostPosted: May 23, 2009 - 01:46 AM
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[quote:745b3bae22="putzipuh"]
es gibt noch eine, wie ich finde bald bessere, methode.
installiert einfach das kleine tool "iRotate".
man kann damit einfach den bildschirm so drehen wie man es braucht
Für nvidia Benutzer langt deren Treiber.
 
 
 
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CKeichelOffline
Post subject:   PostPosted: May 23, 2009 - 01:58 AM
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Joined: Dec 19, 2004
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Ja, man kann den Bildschirm per Treiber rotieren, daran habe ich jetzt gar nicht gedacht, stimmt. Ist aber etwas unbequem, weil die Maus mitrotiert und man umdenken muss, aber es geht.

_________________
Das ist alles nicht schlimm - Das wird alles noch schlimmer
Großstadtgeflüster in Weine nicht mein Kind 
 
 
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