R.Belmont hat eine neue Version von SDLMAME veröffentlicht.
A new version of SDLMAME has been released by R. Belmont.
Zitat: SDLMAME
The latest version is 0.136. More bugfixes and way more save state support for many games.
NOTE: SDLMAME compiling assistance for a variety of platforms (including popular Linux distros) is located here. It tells how to install the required packages so you can build and run SDLMAME.
The stable version is 0.136.
The WolfMAME patches do apply properly to SDLMAME of the same version (WolfMAME 0.130 works with SDLMAME 0.130, for instance). To apply, unzip the 3 patches (wolfxxx.zip, inpview-12-src-xxx.zip, and dipportsxxx.zip) into your sdlmame directory and unzip all 3. Convert the diffs to your system’s native line endings with an appropriate tool if you are not building Win32 SDLMAME (I use a commandline utility called dos2unix on Linux), and do patch -p1 < [each patch].diff. I don’t think the order matters.
Related links:
[ Arcade Multi Emus ][ Arcade Single Emus ]
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