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Q-Marine
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Post subject: SNES: ZSNES v1.43 WIP July 10th
Posted: Jul 11, 2005 - 12:54 AM
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AEP Team Member
Joined: Jul 04, 2004
Posts: 5.914
Status: Offline
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Ipher hat eine neue WIP-Version des SuperNintendo-Emulators ZSNES kompiliert.
Die Änderungen findet ihr im erweiterten Text.
Ipher has released a new WIP version built from the latest ZSNES codebase.
- ALL: ST second cart now supported (via command line). [Nach]
- ALL: Converted data config file to text, added new parser stuff. Should no longer need to delete config files all the time. [Nach]
- ALL: Pause emu key defaulted to ´P´ [grinvader]
- ALL: Fixed some bugs in the Video code. Fixes CT Black Omen bug and perhaps others. [Nach]
- ALL: Moved all code into executable segments so ZSNES should now work on processors that use NX bit and OS that enforce it. [Nach]
- ALL: SPC700 init to ffc0 [byuu]
- ALL: Video code is much smarter at detecting when a window is present and when is not - Earthbound fixed. [pagefault]
- ALL: Option to allow Up+Down/Left+Right for speedruns´ sake. [grinvader]
- ALL: Misc core fixes. [pagefault]
- SDL: Fix debug compile flags so it doesn´t crash [pagefault]
- SDL: Ok, SConstruct hopefully up to date. [Aerdan]
- SDL: Game60hzCall ported to C, fixes OpenBSD. [pagefault]
- WIN: Fixed saving of config files on ALT-F4 exit [Jonas Quinn]
- GUI: Changed the Select Comparison options´ hotkeys from >,
- GUI: Added Menu hotkeys [ipher]
- GUI: Fixed the Save Window Pos. option (Thanks Jonas Quinn!) [ipher]
- SRC: Added error message if hard IPS patching fails. [Nach]
- SRC: Massive source cleanup and portage (Check CVS for specifics) [grinvader, Nach, ipher, Jonas Quinn, pagefault]
- SRC: Commited the ZSNES development toolkit. [Nach, grinvader]
- SRC: Updated todo list. Lets maintain it. [pagefault, grinvader, Nach]
Related links:
[ SNES Emus ][ SNES Infos ][ Nintendo Infos ]
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