Welcome to AEP Emulation Page - Emulation News
   
Hosting by: Uberspace.de   
Menu
· Home / News
· News Categories
· News Archiv
· Submit news

· My Account
· Search
· Forums
· Weblinks
· Game Reviews
· Translations
· Impressum

Downloads
 


Infos
· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Glossar
· FAQ

Friends
· Emulation64
· 1Emulation.com
· Emu-France
· progetto-SNAPS
· EmuBit.pl


Post new topic   Reply to topic  
View previous topic Printable version Log in to check your private messages View next topic
Author Message
JezzeOffline
Post subject: 1964mod v1.5.2  PostPosted: Jan 14, 2012 - 03:53 PM
Banned Team Member


Joined: Oct 30, 2004
Posts: 5751


Status: Offline

Eine neue Version des auf 1964 basierende Nintendo 64 Emulator 1964mod ist erschienen.


The 1964 derivate 1964mod has been updated.

Quote:
Core Changes & Fixes

Re-write romlist window handling codes
  • fix missing or out of focus selection mark in certain scenarios
    - launching rom from rom folder, recent game menulist and commandline
    - switch between romlist listview and boxart
  • fix item position shifts when focus is restored after selecting a menu option or popup menu
    - save current item position on romlist window click
  • fix auto restore of selection mark after selecting a menu option or popup menu
    - item selection mark scrolled beyond visible romlist window

Re-write Speedup option
  • implement common codes handling
  • option check status now correctly match the last saved speedup timing used upon emu startup
  • minor bugfix / optimization

Re-write dockstatusbar codes and some emu window handling codes
  • proper handling and detection for dockstatusbar
  • reduce ugly flickering during switch between fullscreen and windowed mode

Re-write Fullscreen status check algorithm
  • current logic a bit weird and confusing
  • remove weird and confusing check

Implement missing romlist array matching codes for the following:
  • launching rom from rom folder, recent game menulist and commandline
    - fix new romlist entry wrongly added when a matching romlist entry is found

Implement common codes for RomListCheckFocus and SetGeneralMsg function
  • replace use of SetFocus with improve check
    - fix excessive self looping of setfocus with proper handle detection

Fix random ini gamename corruption
  • one known case still outstanding

Experimental change
  • pc should be checked within RDRAM region
  • full SBCS search for Japanese roms
  • unprotect blocks base on prevCC
  • replace existing NTSC and PAL magic number with new ones
  • re-write the error handling routine for PauseEmulator

Minor codes optimization


Plugin Changes & Fixes

MyGlide64: Fix MRC regression


Other Changes & Fixes

Update 1964mod_Readme & 1964mod_Instruction_Manual
  • add list of games that will benefit from using Speedup option
  • how to customize emu window size on 1st startup

Languag translation update
  • implement language translation codes for Speedup menu
  • update English.lgm (new & modified text)
  • update Chinese Traditional.lgm, Deutsch.lgm, French.lgm, Spanish.lgm


Related links:
[ N64 Emus ][ N64 Infos ][ N64 Plug-Ins ]

_________________
Test your limits and break through! 
 
 
 View user's profile Visit poster's website ICQ Number 
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are GMT - 12 Hours
Post new topic   Reply to topic  
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © The PNphpBB Group
Credits