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Jezze
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Titel: SNES: bsnes v0.0.11
Verfasst am: 27.08.2005, 11:57 Uhr
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Banned Team Member
Anmeldungsdatum: 30. Okt 2004
Beiträge: 5.751
Status: Offline
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Der SNES Emulator bsnes wurde aktualisiert und kommt mit einer großen Verbesserung der Kompatibilität daher. Die Änderungen findet ihr im erweiterten Text.
The SNES emulator bsnes has been updated. Read more...
Zitat: This release mainly focuses on compatibility. The biggest new feature is probably the PAL timing support. Most European games should now run correctly.
Changelog
- Fixed Mode 0 color palette index problem. Fixes ToP, DQ5, etc.
- Improved LoROM memory mapper to support 32mbit images. Fixes Tokimeki Memorial, etc.
- Added full S-DD1 support, SFA2 and Star Ocean are now playable. Special thanks to Andreas Naive
- Updated BGnxOFS / Mode7 registers with anomie´s latest findings
- Added basic ROM mirroring support. Fixes copy protection issues in MMX, etc.
- Rewrote string library to work better on gcc/linux
- Cleaned up S-RTC/S-DD1 emulation to make way for future add-on chip emulation
- Rewrote DMA code, now runs cycle-by-cycle
- Rewrote HDMA code, now allows HDMA to be enabled mid-frame, fixes many games
- Fixed a bug in Mode7 vertical screen flip mode. Fixes FF5 title screen, etc.
- Greatly improved IRQ triggering. Fixes Der Langrisser, etc.
- Added full support for open bus. This includes PPU1 and PPU2 open bus support
- Modified CPU core back to cycle-based system. Slower, but improves debugger
- Implemented temporary fix for debugger to handle new cycle-based cores
- Modified CGRAM to ignore highest bit, since it is not used at all by the SNES, and is impossible to read on real hardware. Lowers memory usage by ~1.2mb
- Added mostly accurate PAL timing support. This should increase compatibility by ~30% or so
- More stuff I´m forgetting at the moment...
For the next release, I´ll probably be aiming towards cleaning up the source code.
Related links:
[ SNES Emus ][ SNES Infos ][ Nintendo Infos ]
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