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Author Message
JezzeOffline
Post subject: Diverse: Mednafen v0.3.5  PostPosted: Oct 01, 2005 - 03:44 PM
Banned Team Member


Joined: Oct 30, 2004
Posts: 5.751


Status: Offline

Mednafen, ein Multi-System-Emulator für Windows und Linux, wurde wieder aktualisiert. Die Änderungen sind wie immer im erweiterten Text zu finden.


Mednafen a multi-system-emulator for Windows and Linux has been updated again. Read more...


Quote:
0.3.5

  • Added code to allow for writing to SDL framebuffers directly, without using OpenGL, controlled with the command-line option "-vdriver".

      -vdriver 0 = OpenGL
      -vdriver 1 = SDL framebuffer(bilinear interpolation and Lynx screen rotation are not available).


  • Lynx: Disabled the crude(as in, non-working) stereo sound support, and added a low-pass filter to make the sound sound much closer to what comes out of a real Lynx.

  • PCE: Adjusted the visible horizontal display area, and overscan, in the 7 and 10MHz dot clock modes.

  • PCE: Expanded the visible vertical display area by 8 pixels(4 on top, 4 on bottom).

  • PCE: Altered VDC timing agaaaain.

  • PCE: Block memory transfers now take 5 cycles(read, write, alter source, alter dest, decrement length?) per byte transferred instead of 6. Fixes "Wonder Momo".

  • PCE: Altered HuC6280 instruction timing slightly(removed the tests for indirect indexed and indexed indirect addressing modes to use extra CPU cycles).

  • PCE: Corrected a timer emulation bug, fixes "Dragon Egg"´s tempo.

  • PCE: Increased the number of cpu cycles per scanline from 454 to 455, based on tests I performed.

  • GB/GBC: A sound enable register is now initialized properly on reset, fixing at least one unlicensed game.

  • Lynx: Disabled the superclipping code, as it´s buggy(causes bad sprite clipping and invisible mountains(OHNOS) in Steel Talons) and doesn´t appear to be necessary.

  • The mouse cursor is now hidden.





Related links:

[ Diverse / Misc Emus ]


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