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Post subject: OpenGoal 0.1.20  PostPosted: Jul 21, 2022 - 11:20 AM
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Joined: Jul 04, 2004
Posts: 10805

Location: Frankfurt a.M.
Status: Offline

OpenGoal ist eine quelloffene Reimplementierung der Jak & Daxter Spielengine.

OpenGoal is an open-source reimplementation of the Jak & Daxter eingine / language.

  • change default window settings by @ManDude in #1656
  • fix misc options being swapped by @ManDude in #1658
  • [gfx] fix merc/generic eye detection by @water111 in #1657
  • CI: Cleanup release process by @xTVaser in #1659
  • [high fps] fix target-racer by @Brent-Hickey in #1661
  • allow select pause in retail mode by @ManDude in #1665
  • Cleanup goalc tests, fix jak2 kernel bugs by @water111 in #1669
  • Pc port debug small qol by @Zedb0T in #1663
  • [graphics] some blit optimizations by @water111 in #1667
  • change out folder for Windows release w/ debug info by @ManDude in #1671
  • make aux list not get cleared when game is paused by @ManDude in #1673
  • [graphics] fix flutflut eye drawing with merc by @water111 in #1674
  • game: add secrets menu, music player and some more pc settings to the debug menu by @Hat-Kid in #1664
  • LSP: initial LSP implementation for IR files to assist with decompilation by @xTVaser in #1647
  • implement a cheats menu + a few bug fixes by @ManDude in #1677
  • [graphics] switch to depth-pass shadows by @water111 in #1681
  • Depth Cue by @Francessco121 in #1676
  • fix borderless on Windows, resolution when letterboxes and envmap setting by @ManDude in #1683
  • fix controller vibration by @ManDude in #1685

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