Welcome to AEP Emulation Page - Emulation News

Main Menu
· Home / News
· News Categories
· News Archiv
· My Account
· Search
· Forums
· Weblinks
· Game Reviews
· Translations
· Impressum


Currently no members online.

You are an anonymous user. You can register for free by clicking here
 Show remember me check box

· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Glossar

Review of the moment

Select interface language:


Holt Euch unsere News auf Eure Seite:
· RSS Newsfeed How-to
· Follow AEPEmu on Twitter
· RSS News-syndication English
· RSS News-syndication Deutsch
· News-Banner (JPG)

· Emu-France
· progetto-SNAPS
· EmuBit.pl
· PDRoms

Post new topic   Reply to topic  
View previous topic Printable version Log in to check your private messages View next topic
Author Message
Post subject: OpenGothic v1.0.1705  PostPosted: Oct 26, 2022 - 02:22 PM
Site Admin

Joined: Jul 04, 2004
Posts: 11063

Location: Frankfurt a.M.
Status: Offline

OpenGothic ist eine Open-Source Engine für das Spiel Gothic 2: Night of the raven. 

OpenGothic is an open-source engine for the game Gothic 2: Night of the raven. 

  • Game
    • Do not allow to loot equipped items
    • Align rotation speed to original game
    • Fixed Francis dialog soft-lock
    • When player about to interact with MOBSI, angle title will be reset
    • Correct weapon stats, when forced to unequip (#323)
    • Ignore bad input in pick-lock sequence
    • Improved range-attack AI
    • Fixed various beliar-sword issues
    • Fixed double removal of items, when smitthing
  • General
    • Allow assign of num-keys to spells/runes directly
    • Allow to open inventory while walking (walk animation will stop in that case) (#326)
    • Allow using Enter in addition to LMB in journal and inventory (#332)
    • Fix startup point fox npc
    • Fix dialog window activation, when player uses interactive object
    • Play stow animation if a drawn weapon is unequipped (#317)
    • Added workaround for "TOT" freepoint
    • Enable quickload hotkey (#284)
    • Improved save-game dialog
  • Script-api
    • AI_PrintScreen is now asynchronus, as it should be
    • Align SPL_NEXTLEVEL behavior, for non-leveled spells, with vanilla
    • Read enabled .mod files from ini file (#285)
  • Music
    • Added workaround sound issues in Jharkendar
  • Graphics
    • Added water reflections support
    • Added volumetric fog effect (Options -> Extended configuration -> Radial fog)
    • Added clouds color hinting
    • Added clouds occlusion
    • Added support for ZMAXFPS
    • 2-phase culling for HiZ
    • Fix fatness for skeletal meshes
  • Linux
    • Fixed unicode inputs
    • Fixed path-resolve for videos

Related links:
[ Weitere Remakes und VMs ]

Alderaan shot first!

[ AEP @ Twitter ][ AEP @ Facebook
 View user's profile Visit poster's website  
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are GMT - 12 Hours
Post new topic   Reply to topic  
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © The PNphpBB Group
AEP Emulation Page 1998 - 2023