Welcome to AEP Emulation Page - Emulation News

Main Menu
· Home / News
· News Categories
· News Archiv
· My Account
· Search
· Forums
· Weblinks
· Game Reviews
· Translations
· Impressum


Currently no members online.

You are an anonymous user. You can register for free by clicking here
 Show remember me check box

· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Glossar

Review of the moment

Select interface language:


Holt Euch unsere News auf Eure Seite:
· RSS Newsfeed How-to
· Follow AEPEmu on Twitter
· RSS News-syndication English
· RSS News-syndication Deutsch
· News-Banner (JPG)

· Emu-France
· progetto-SNAPS
· EmuBit.pl
· PDRoms

Post new topic   Reply to topic  
View previous topic Printable version Log in to check your private messages View next topic
Author Message
Post subject: OpenGothic v1.0.1878  PostPosted: Jan 22, 2023 - 06:39 PM
Site Admin

Joined: Jul 04, 2004
Posts: 11063

Location: Frankfurt a.M.
Status: Offline

OpenGothic ist eine Open-Source Engine für das Spiel Gothic 2: Night of the raven. 

OpenGothic is an open-source engine for the game Gothic 2: Night of the raven. 

  • Game
    • Improve path-finding algorithm, for AI
    • Adjust combo-attacks and battle animations to vanilla
    • Added specific controls, related to Gothic2 control scheme
    • Fix sneaking with bow animation
    • Added support for ladders (#325)
  • General
    • Fix camera stutters
    • Fix behavior of -rt command line key
    • Added marin 'set time' command
    • Add support for hideFocus and discard noFrate options in *.ini file (#364)
    • Allow to pick items and use bow, while sneaking
  • Graphics
    • Switch rendering engine to linear color space
    • Optimize SSAO, with help of compute shaders
    • Improve sky scattering
    • Added ray-query shadows
    • Migrate geometry rendering to GL_EXT_mesh_shader
    • Added per-particle trails
    • 32-bit depth buffer is now default
    • Added support for soft-shadows
  • Music
    • Update OpenAL to 1.22.2
    • Enable music on MacOS
    • Fix loading of sound variations (known as sheep sounds problem)
  • MacOS
    • Improve full-screen mode on Mac
  • Bugs
    • Avoid false-locking of UI thread, while loading
    • Fix crash in npc_getequippedrangedweapon
    • Fix exception handler in TriggerScript
    • Fix ai_printscreen execution order
    • Fix issue, that caused invalid world-state restore in some mods

Related links:
[ Weitere Remakes und VMs ]

Alderaan shot first!

[ AEP @ Twitter ][ AEP @ Facebook
 View user's profile Visit poster's website  
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are GMT - 12 Hours
Post new topic   Reply to topic  
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © The PNphpBB Group
AEP Emulation Page 1998 - 2023