|
|
|
Author |
Message |
retroK
|
|
Post subject: OpenGothic v1.0.1878
Posted: Jan 22, 2023 - 06:39 PM
|
|
Site Admin

Joined: Jul 04, 2004
Posts: 11063
Location: Frankfurt a.M.
Status: Offline
|
|
OpenGothic ist eine Open-Source Engine für das Spiel Gothic 2: Night of the raven.
OpenGothic is an open-source engine for the game Gothic 2: Night of the raven.
Quote: - Game
- Improve path-finding algorithm, for AI
- Adjust combo-attacks and battle animations to vanilla
- Added specific controls, related to Gothic2 control scheme
- Fix sneaking with bow animation
- Added support for ladders (#325)
- General
- Fix camera stutters
- Fix behavior of -rt command line key
- Added marin 'set time' command
- Add support for hideFocus and discard noFrate options in *.ini file (#364)
- Allow to pick items and use bow, while sneaking
- Graphics
- Switch rendering engine to linear color space
- Optimize SSAO, with help of compute shaders
- Improve sky scattering
- Added ray-query shadows
- Migrate geometry rendering to GL_EXT_mesh_shader
- Added per-particle trails
- 32-bit depth buffer is now default
- Added support for soft-shadows
- Music
- Update OpenAL to 1.22.2
- Enable music on MacOS
- Fix loading of sound variations (known as sheep sounds problem)
- MacOS
- Improve full-screen mode on Mac
- Bugs
- Avoid false-locking of UI thread, while loading
- Fix crash in npc_getequippedrangedweapon
- Fix exception handler in TriggerScript
- Fix ai_printscreen execution order
- Fix issue, that caused invalid world-state restore in some mods
Related links:
[ Weitere Remakes und VMs ]
|
_________________ Alderaan shot first!
[ AEP @ Twitter ][ AEP @ Facebook ]
|
|
|
|
 |
|
All times are GMT - 12 Hours
|
|
|
|
|
|