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PC: dgVoodoo 2 v2.82.3
AEP Emulation Page - Emulation News Foren-Übersicht
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retroK
Titel:
dgVoodoo 2 v2.82.3
Verfasst am:
02.02.2024, 20:31 Uhr
Site Admin
Anmeldungsdatum: 04. Jul 2004
Beiträge: 12.031
Wohnort: Frankfurt a.M.
Status: Offline
dgVoodoo 2
ist ein freier Wrapper für alte Grafikschnittstellen für Windows ab Version 7.
dgVoodoo 2
is a free wrapper for old graphics API's for Windows 7 and later versions.
Zitat:
D3D12 changes
Fixing a caching bug in the 2D D3D12 backend causing black screen (La Mulana)
Fixing an optimization bug in the 2D D3D12 backend causing crash (scene demo Platipus)
Minimum stack size for the D3D12 background threads (Call of Duty 2) (but increase the stack reserve size of the exe instead)
Some internal D3D12 improvements
Workaroundig a resource state transition bug in D3D12 NV drivers (GF 10xx series?) (Glide/DX)
Common backend
Various changes and minor optimizations in the code generators
Fixing a bug in the FF ps code generator (Terrorist Takedown)
Fixing a DDraw backend bug (Wing Commander 3)
General D3D
Fixing the lighting incompatibility with MS D3D8/9 (my own tests)
Fixing a regression bug in lighting (Splinter Cell: Chaos Theory Versus Mode)
D3D8
Workarounding a ChromeEngine specific hack in D3D8 (Chrome, Chrome Specforce fog)
Fixing a thing in D3D8 (Lord Of The Ring - Fellowship of The Ring)
D3D9
Improving the implementation of D3D9 queries in the D3D12 backend to get far better response time (performance)
Fixing a D3D9 bug (Arcania - Gothic 4)
Fixing a bug and a leak in the D3D9 frontend
Minor fixes in the D3D9 debug layer
Glide
Changing the version number of Glide2 to 2.60 (Heretic II 3Dfx renderer)
Some new error messages in the Glide debug layer for DllMain operations
Optimizing Glide Draw calls with small amount of vertex/index data in the D3D12 backend for performance
Fixing an lfb-writeback thing in Glide (Mech Warrior 2)
Control Panel App
Increasing the vertical size a bit
A fix for a resizing bug during DPI changes
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