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retroK
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Titel: Steam ROM Manager v2.4.24
Verfasst am: 29.04.2024, 20:07 Uhr
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Site Admin
![](modules/PNphpBB2/images/avatars/upload/17500327756246fe9ecae1c.gif)
Anmeldungsdatum: 04. Jul 2004
Beiträge: 12.040
Wohnort: Frankfurt a.M.
Status: Offline
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Mit Steam ROM Manager ist es möglich, ROMs in Steam zu verwalten. Damit kann beispielsweise der Big-Picture Modus von Steam genutzt werden.
With Steam ROM Manager its possible to manage ROMs within Steam. So it is possible to use Steam´s big picture mode.
Zitat: 2.4.24Added - Toggle in settings to disable auto update (issue 612)
- Capability to add EmuDeck specific features.
Fixed - Renderer blocking when removing extraneous artwork (should resolve many performance issues when large number of ROMs are being handled)
- Possible failure to load of View Games page if userdata/0 folder present.
Flatpak build process working again
2.4.23Added - Support for Xbox One Elite, PS5 Dualsense Edge, and Steam Controller templates (issue 555 and issue 656)
Fixed - Glob and Glob-Regex parser would fail if roms directory was set to the root of a drive on windows. (issue 580)
- Regression introduced in 2.4.20 resulting in ENOENT errors
2.4.21Added - SRM now remembers your sgdb artwork choices (caching sgdbId -> artworkId). It will remember these choices even if you delete your config/grids folder or if you change a game's app id.
- Artwork choices are stored in SRM's config directory under artworkCache.json. Moving this file to a new SRM install will instantly reproduce your artwork choices.
- Per parser option to backup SGDB artwork locally. Useful for parsers that experience frequent DRM takedowns.
- Artwork backups are stored in SRM's config directory under artworkBackups/. Moving this directory to a new SRM install will allow use of the backed up artwork.
Changed - SRM will now always list artwork in the same order: First whatever is currently in steam if available, then artwork backups if available, then local artwork if available, then the cached sgdb image if available, then other sgdb images, then any manually added or imported artwork.
Related links:
[ Frontend Downloads ]
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