The binaries of the final releases for JMEC64 1.7.2 and JSwing C64 1.72 have been added for download. These releases are built from the code of SVN revision 567.
The new version fixes some bugs and checks for sprite collisions even on skipped frames, so that it should no longer occur that using the frame-skip option leads to some collisions not being detected and games therefore not running correctly. Furthermore the Swing version now automatically switches to Turbo-Mode while accessing the disk drive to speed up loading from the floppy drive.
Please take a look at the release notes for more information on the changes. Choose the emulator download according to the desired target platform:
-
JME C64 runs on Java-enabled (MIDP 2.0) mobile devices.
- JSwing C64 and JAWT C64 run on PCs/Laptops supporting JDK/JRE 1.4 or higher
Release Name:
JME C64 v1.7.2 Changes:
1.7.2 (based on rev. 567)
- check for sprite collisions even on skipped frames
- fixed problem that use of the illegal Text Mode of the VIC leads to an exception (bug ID 1859648)
- fixed the problem that stopping the emulator while loading from disk sometimes leads to an exception (bug ID 1854040)
Release Name: JSwing C64 v1.7.2 Changes:
1.7.2 (based on rev. 567)
- check for sprite collisions even on skipped frames
- fixed problem that use of the illegal Text Mode of the VIC leads to an exception (bug ID 1859648)
- fixed the problem that stopping the emulator while loading from disk sometimes leads to an exception (bug ID 1854040)
- automatically switch on Turbo-Mode while loading (feature request ID 1836557)