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Nintendo SNES Emu Comparsion (Juli 2005)
Seite: 1/7 (2785 Worte insgesamt im Text) (21518 Aufrufe)
After quite some time, many WIPs and finals of several emulators, I am about to crosstest current emulators again today. But some preface first: since I crosstested SNES emus the last time, there were some newcomers. They're named BNES and SNESGT. I considered how to stress even capable emulators like SNES9x or ZSNES. I don’t want a scorcher because of only rudimental special chip support, so I won't crosstest BSNES, SNESGT and SNEeSe. The choosen set of ROMs would be a insuperable roadblock for them. Rating them under this circumstances would be unfair. Emulators, tested this time: SNES9x v1.43 final ZSNES 1.42 (WIP Build - 19.05.2005) SNES9xPP se (Build - 02.05.2004) UoSNES (Build - 22.06.2005) Function tests were done with this ROM-Set. Every ROM will give max. 2 points (function and accuracy) Chrono_Trigger_(U)_[!].smc (for checking Transparency Capability) Final_Fantasy_III_(U)_(V1.1)_[!].swc
(special sound problems or not?) Street_Fighter_Alpha_2_(E)_[!].smc (S-DD1 chip emulation, _without_ GFX Pack) Jikkyou_Oshaberi_Parodius_(J).smc (testing SA-1 chip emulation) Mega_Man_X_2_(E)_[!].swc (testing C4 chip emulation) Top_Gear_3000_(U).smc (testing DSP-4 chip emulation) SD Gundam GX (J).smc (testing DSP-3 chip emulation) Ace_wo_Nerae!_(J).smc (testing DSP-1 chip emulation) Suzuka_8_Hours_(U).smc (testing DSP-1 chip emulation again) Vortex_(E)_[!].smc (testing SFX1 chip emulation) Doom_(U).smc (testing SFX2 chip emulation) GUI Scores: The GUI Rating is being splitted up into Setting Amount (10 points), Ease of Use (10 points), Stability (6 points), CPU Load (4 points) [
Preface/Introduction ] - [ SNES9X ] - [ SNES9Xpp SE' ] - [ uoSNES ] - [ ZSNES ] - [ Summary ] - [ Conclusion ] © AEP 2005, written by Chaos, assistance by Tommy_, XTale & retroK
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