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Q-MarineOffline
Titel: Intellivision: jzIntv (2018.12.25)  BeitragVerfasst am: 26.12.2018, 21:25 Uhr
AEP Team Member


Anmeldungsdatum: 04. Jul 2004
Beiträge: 5.914


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Eine neue Version des Intellivision Emulators jzIntv wurde für Windows, Linux und Mac OS veröffentlicht.


A new  version of the Intellivision emulator jzIntv has been released for Windows, Linux and Mac OS.

Zitat:
Release notes for 2018-12-25. Updates since 2018-05-09.---------------  New features: ---------------*  Added Carl Mueller's IDIV, JDIV, ISQRT.  This was an oversight from long    ago, and now these are added under jzintv/examples/library/.*  Raw-bits mode for controller adaptors such as Retronic that can provide    raw input bits from native controllers.  See PDxx_BIT_x in    jzintv/doc/jzintv/kbdhackfile.txt & jzintv/doc/jzintv/retronic-usb-raw.kbd.*  Debugger features:  (see jzintv/doc/debugger.txt for updated docs)   b?     lists active breakpoints    t?     lists active tracepoints    w?     lists active write-watches    @?     lists active read-watches    ??     outputs the debugger's current status*  Add "button" mode to support analog joysticks that have analog buttons    that report themselves as analog axes.*  Add support for saving/loading ECS cassettes and printing to the ECS printer.----------  Changes: ----------*  Updated the NTSC and PAL palettes based on experiments with TV capture    cards and eyeballing several games.  (Congo Bongo is a tough one to nail.)    Also, NTSC and PAL now have different palettes.*  macOS builds are now 64-bit only, driven by recent changes in macOS.    jzIntv should still run with OSX 10.7.x or later.*  A raw semicolon ';' in a kbdhackfile now introduces a comment.  To bind    the semicolon event, use the word SEMICOLON.-------------------------  Cleanups and bug fixes: -------------------------*  Fix "voice_compat" in internal ROM database.  It accidentally requested    ECS rather than Intellivoice for known voice games.*  Myriad fixes to allow compiling with MSVC, along with an MSVC Makefile.*  Myriad fixes to allow compiling with Clang from Xcode.*  Many waves of 'const' correctness, and occasional 'restrict' qualifiers.*  Many 'sanitizer' directed fixes.*  Many minor memory leaks cleaned up.*  Fix event scanning to actually allow <5ms granularity.  Deepened the    event queue as well.*  Fix JSx_BTN_28, which has been b0rken for almost 20 years.*  Fix the spelling of ecs_compat, version, publisher in metadata code.*  Improve handling of build/release dates in metadata.*  Fix HH:MM parsing for UTC offsets in metadata.*  Remove C++14-isms; restrict to C++11 as baseline.*  Use modern C++ style casts and 'nullptr' rather than 0/NULL in C++ code.*  Fix include guards to not use _CAPS, but rather CAPS_.*  Fall back to ECS-disabled if game sets ecs_compat to "enhanced" but no    ecs.bin is available.*  Fix documentation for -J flag in --help info.*  Only print "diagonal bias" for 4diag mode in joystick status output.-------  Misc: -------*  Experimental Emscripten build.*  Experimental Termux build. 


Related links:
[ Intellivision Emulatoren ]

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