0.104
New System Drivers Supported (in no particular order):
------------------------------------------------------
- Exidy Sorcerer (diskless) [Robert]
- Sony
Playstation (scph3000 J v1.1 01/22/95) [incog]
- Sony
Playstation (scph3500 J v2.1 07/17/95) [incog]
- Turbo Grafix-16 [Rob Bohms]
-
Acorn Electron [Wilbert Pol]
System Driver Changes:
----------------------
- [AT] Cleaned up A20 gating. [Nate Woods]
- [COCO3] Fixed a timing bug in video rendering. (bug #743) [Nate Woods]
- [PC] Fixed PC keyboard ESC char code (it is now 27; used to be 26). [Nate
Woods]
- [EXIDY] Fixed keyboard, printer and video speed. Added natural keyboard
support. (bug #615) [Robert]
- [PCE] Various improvements, updated renderer and removed GAME_NOT_WORKING
flag. [Rob Bohms and
Charles MacDonald]
- [VTECH1] Fixed key definitions. (bug #835) [Robert]
User Interface Changes:
-----------------------
- [Windows] Fixed a bug that caused crashes if a dialog was presented, the
emulation reset, and a subsequent dialog presented. (bug #834) [Nate Woods]
- [Windows
GUI] Fixed a bug that caused zip files where the file extension was
not all lowercase to not be recognized as such. (bug #831) [Oliver
Stoenberg]
Imgtool Changes:
----------------
- [OS9] Removed a limitation that prevented images from loading that have
allocation bitmaps larger than 1024 bytes. (bug #825) [Nate Woods]
Source Changes:
----------------
- The core is based on
MAME 0.104. This incorporates all features of the
update to this core. [
MAME team]
- Changed how devices are specified. The new system resembles how
MAME CPU
and sound cores are specified. [Nate Woods]
- Added a "input" command to the debugger. [Nate Woods]
- Cleaned up natural keyboard code. No longer have QUEUE_CHARS/ACCEPT_CHARS
and CHARQUEUE_EMPTY; callbacks are now installed at runtime. [Nate Woods]
- Fixed a file manager memory allocation bug. [Brian Sturk]
- Moved
MESS validity code into a separate file. [Nate Woods]
- Enhanced error reporting when loading images. (bug #827) [Nate Woods]