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retroKOffline
Post subject: MAME v0.97u5  PostPosted: Jul 08, 2005 - 04:59 PM
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Joined: Jul 04, 2004
Posts: 12.052

Location: Frankfurt a.M.
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Es ist mal wieder ein neues Sourceupdate für MAME erschienen. Download hier: http://mamedev.com/.


A new source only update of MAME has been released: http://mamedev.com/. Binaries should follow soon. Read more...


Quote:
0.97u5
------


MAMETesters Bugs Fixed
----------------------
srmp7077red [Luca Elia]
skybump097u3yel [MASH]
hachoo37b2gre [Mamesick]
slipstrm097u4ora [Aaron Giles]
outzone097u4ora [Aaron Giles]
centiped097gre [Aaron Giles]
goldnaxe097gra [Aaron Giles]



Source Changes
--------------
Significantly improved the 6-player version of X-Men. [David Haywood]

Added very basic 68040 support to the 68000 core. [Ville Linde]

Fixed row scroll in Thunder Fox. [Nicola Salmoria]

Added hooks to support a future MMU in the PowerPC core. [Nathan Woods]

Fixed DIP switches in Boogie Wings. [Brian Troha]

Took another crack at fixing the compilation problems caused by using
multi-monitor stubs on Windows. [Krick]

Added Coin2 and fixeed some dipswitches in phoenix3, condor, griffon
and falcona. [Pierpaolo Prazzoli]

Major cleanup of the Speed Ball driver: [Pierpaolo Prazzoli]
- Cleaned up / converted to tilemap
- Added coin counters
- Added cocktail mode
- Fixed priorities (probably they´re not 100% right, because there still are
some wrong priorities with a couple of pixel in the title screen.)

Fixed visible area and tilemap scroll in Mug Smashers. [Pierpaolo Prazzoli]

Included patch to zlib for buffer overrun bug. [Santeri Saarimaa]

Abstracted memory interfaces and improved 53C810 SCSI emulation.
[Nathan Woods]

Fixed scrolling in Mario Bros. [David Haywood]

Cleaned up bank handling in Sega Multi-PCM sound core. [Aaron Giles]

Connected Sega Multi 32 games up using the new System 32 code.
[Aaron Giles]

Updated memory maps for the MCR Chip Squeak Deluxe and Sounds Good boards.
[Aaron Giles]



New games added or promoted from NOT_WORKING status
---------------------------------------------------
Eagle Shot Golf [Luca Elia]
Super Real Mahjong P7 [Luca Elia]
Mobil Suit Gundam Final Shooting [Luca Elia]
Gun Master [David Haywood]



New clones added
----------------
X-Men (Euro 6 Players) [David Haywood]
Pinball Champ ´95 (new parent) [David Haywood]




Related links:

[ Arcade Multi Emus ][ Arcade Single Emus ]


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XTaleOffline
Post subject:   PostPosted: Jul 09, 2005 - 09:46 AM
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Joined: Jul 04, 2004
Posts: 1.868

Location: Dillingen / Saar
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Binaries sind jetzt in der Datebank
 
 
 
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BlobyOffline
Post subject:   PostPosted: Jul 09, 2005 - 11:49 AM
Retrokenner


Joined: Jul 15, 2004
Posts: 103


Status: Offline
Wäre es vielleicht möglich bei einem neuen Mame Release stets die Spiele unter (New games added or promoted from NOT_WORKING status) hier auch mit einem Screenshot zu versehen? Das ist sonst immer sehr umständlich die jedesmal selber zu checken, nur um zu wissen was das ist!

Das hinter diesen langen protzenden Namen nicht immer ein Hit ala Dodonpachi steht, hab ich nämlich schon bei "Defend the Terra Attack on the Red UFO" gemerkt, das muss man einfach schon vorher sehen! Confused
 
 
 
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XTaleOffline
Post subject:   PostPosted: Jul 09, 2005 - 12:14 PM
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nein Wink
 
 
 
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BlobyOffline
Post subject:   PostPosted: Jul 09, 2005 - 12:58 PM
Retrokenner


Joined: Jul 15, 2004
Posts: 103


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das wäre aber mal mehr gewesen als nur news abschreiben, naja ok dann such ich jetzt mal weiter nach einem Mobil Suit Gundam Final Shooting und Gun Master... Neutral
 
 
 
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