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Q-MarineOffline
Post subject: Arcade: MAME GP32 v1.4  PostPosted: Jul 28, 2005 - 12:51 AM
AEP Team Member


Joined: Jul 04, 2004
Posts: 5.914


Status: Offline

Der MAME-Port für den GP32 wurde aktualisiert, die Änderungen sind im erweiterten Text zu finden.


The MAME-Port for the GP32 has been updated to version 1.4.


- Support for 11 Gottlieb/Mylstar games (mclassic.fxe): Q*Bert (US) (qbert), Q*Bert (Japan) (qbertjp), Q*Bert Qubes (qbertqub), FHMC Q*Bert (sqbert), Curve Ball (curvebal), Krull (krull), Mad Planets (mplanets), M.A.C.H. 3 (mach3), Reactor (reactor), Three Stooges (3stooges), Us vs. Them (usvsthem)
- TheGrimReaper: Support for 7 Sega Vector G-80 games (msega.fxe): Eliminator (2 Players) (elim2), Eliminator (4 Players) (elim4), Space Fury (revision C) (spacfury), Space Fury (revision A) (spacfura), Star Trek (startrek), Tac/Scan (tacscan), Zektor (zektor)
- Save emulator configuration corrected
- Paths changed:
gp:gpmmmamegp32 oms -> Here should be the ROMs
gp:gpmmmamegp32cfg -> Configuration files
gp:gpmmmamegp32joy -> Analog Joystick settings
- Video output function optimized
- Video frame limiter improved
- Cuadruple video buffer instead of double
- Compiled with DevKitARM r14
- The frontend is not available yet... Help needed, see source code: gp32_frontend.c



Related links:

[ Arcade Multi Emus ][ Arcade Single Emus ]


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