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Author Message
JezzeOffline
Post subject: Spectrum: Unreal Speccy v0.30b  PostPosted: Aug 01, 2005 - 01:15 AM
Banned Team Member


Joined: Oct 30, 2004
Posts: 5.751


Status: Offline

Einen neue Version des Spectrum Emulators Unreal Speccy ist erschienen. Die Liste der Änderungen findet ihr im erweiterten Text.


A new version of the Spectrum emulator Unreal Speccy has been released. Read more ...


Quote:


  • fixed bug in TV+noflic [fb AlCo]
  • video filters menu on F4 / SHIFT-F4
  • fixed general sound BASS mode: sound effects not played ( bug since ver 0.28 )
  • OSD GS led continue show volume after sample stop for looped samples
  • fixed bug in frame resampler - crash on full border mode [fb Alex/AT]
  • fixed bug in frame resampler that caused additional flicker
  • better contrast in frame resampler (less frames to mix => more contrast)
  • frame resampler works with all renders, for slow (less then 600mhz) machines use 8-bit ddraw driver. it is b/w and does not use MMX probably there are bugs with ddraw/ddrawh. ddrawt/blt/ovr work fine
  • for LCD monitors, pls use refresh=60 with "frame resampler": LCDs can´t switch pixels so fast and picture worse with higher rates
  • added SMUC version ports (#5FBA & #5FBE) [sb deathsoft]
  • border (port #FE) not cleared on reset [sb deathsoft]
  • KAY-256/1024: himem,ROMs (note that ROMs in the net have invalid pages order)
  • scorpion port #1FFD decoded as in real scheme. pentagon soft may not work
  • some changes in overlay render (may not work on old vcards, i don´t care)
  • removed unnecessary screen mode switches when entering monitor
  • modem: speccy able to control transfer mode and rate [code by Alex/AT]
  • modem: fixed bug - could read trash byte from input buffer [fb Alex/AT]
  • IDE/ATAPI cdrom (needs physical drive or windows-level emulated device)






Related links:

[ Spectrum Emus ]


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