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Q-MarineOffline
Post subject: Arcade: PinMAME, PinMAME32, Visual PinMAME v1.52  PostPosted: Aug 01, 2005 - 04:12 PM
AEP Team Member


Joined: Jul 04, 2004
Posts: 5.914


Status: Offline

Die Pinball-Emulatoren PinMAME, PinMAME32 und Visual PinMAME wurden heute auf Version 1.52 aktualisiert.
Das sind die Änderungen:


  • Fresh off the stunning success of PinMAME Devcon 2005 in Atlanta, we´re proud to bring you the full version 1.52 release.
  • We made several improvements since the beta release just six weeks ago, many as a direct result of the Devcon meetings!
  • Overall, another terrific update we´re sure you will enjoy!
  • As always see the "whatsnew.txt" for full release details!




The Pinball-Emulators PinMAME, PinMAME32 and Visual PinMAME are now available in Version 1.51.


  • Fresh off the stunning success of PinMAME Devcon 2005 in Atlanta, we´re proud to bring you the full version 1.52 release.
  • We made several improvements since the beta release just six weeks ago, many as a direct result of the Devcon meetings!
  • Overall, another terrific update we´re sure you will enjoy!
  • As always see the "whatsnew.txt" for full release details!




Visual PinMAME:

- Fixes to controller.hidden for ATI cards


PinMAME

Bugs Fixed
----------
- Fixes for Bally Vector switches
- WMS-S7: Fixed multiplexed solenoids on Defender
- WMS-S4: Defined missing special solenoids on some games
- GamePlan: These games are now well behaved on game over/match
- Bally-35: Fixed switch column 6 on Vector and added some missing sound diagnostic switches
- Spinball: Some improvements and tweaks. These games should work much better now
(We still need to find the roms for Verne´s World)
- Overflow Interrupt handling improved on I8051 CPU core to help prevent hang-ups on Spinball emulation
[Thomas Behrens]

- Mr. Game: Video dip switch bug resolved that permanently disabled collision detection
- Gottlieb: System3 driver bug found that kept displays from working perfectly,
so now all alphanumeric games should have their correct displays
[Gerrit Volkenborn, Steve Ellenoff]

- No Good Gofers flippers working reliably now
[Gerrit Volkenborn]

New Features
------------
- Premier Strikes n´ Spares: Support for 2nd DMD, fully working.
- Mr. Game: Support for 2nd Generation Video & Sound Hardware, working very well, but still some glitches exist.
- Mr. Game: Rom support for World Cup 90
[Steve Ellenoff]

- Premier Strikes n´ Spares: Support for Sound, fully working.
- Added CDP1802 CPU support from MESS (for Playmatic games)
- Working support for Peyper / Sonic (Spain) hardware
- Added preliminary support for Playmatic, Sleic (Spain), LTD (Brazil)
- Sound support for GamePlan Cyclopes and Inder Brave Team
[Gerrit Volkenborn]

- Bally sound diagnostic function implemented
[Thomas Behrens]

- Support for Gottlieb´s "Bone Busters Inc." extra DAC sound board
[Gerrit Volkenborn, Steve Ellenoff, Tom Haukap, Brian Smith]

- Added support for ROMs: RCT, Playboy (Stern), NFL, House of Diamonds,
Dinosaur Eggs, Mach 2, 250cc, Corsario, Night Moves, alternate sets for
Data East Star Wars and Mr. Game Motor Show, and some others..
[all]



Related links:

[ Arcade Multi Emus ][ Arcade Single Emus ]


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