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retroK
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Post subject: Frontends: m64p v2022.6.04
Posted: Jul 01, 2022 - 10:18 AM
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Site Admin
Joined: Jul 04, 2004
Posts: 12.054
Location: Frankfurt a.M.
Status: Offline
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m64p (mupen64plus + GLideN64 + a GUI) wurde aktualisiert. Es nutzt mupen64plus-gui, ein neues mupen64plus Frontend das in Qt5 geschrieben wurde. Es unterstützt verschiedene Features wie Spielstandverwaltung, pausieren und Screenshots. m64p beinhaltet das Grafik-Plugin GLideN64.
m64p (mupen64plus + GLideN64 + a GUI) uses mupen64plus-gui, a brand new mupen64plus frontend written in Qt5. It supports all thing things you’d expect from a frontend (savestate management, pausing, screenshots, etc..). m64p comes bundled with GLideN64 for the graphics plugin. It should give you the best out-of-the-box experience available for N64 gaming.
Quote: - Changed compiler flags to compile using the x86-64-v3 architecture. This means that the emulator has a minimum requirement of a Haswell-era CPU. Doing this allows the compiler to use newer instruction sets only available on newer CPUs, thus improving performance.
- Fix for the Windows build of the previous release.
Related links:
[ Frontend Downloads ]
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_________________ Alderaan shot first!
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Juttar
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Post subject:
Posted: Jul 01, 2022 - 10:52 AM
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Retromeister
Joined: Oct 04, 2009
Posts: 1.051
Status: Offline
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Hm. Trotz Haswell-Prozessor ist bei mir die Performance rapide gesunken. Bin jetzt erst mal wieder zur Version vom 2. Juni zurückgekehrt. |
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