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Q-MarineOffline
Post subject: Arcade: MAME/32/FX/Plus! v0.98u3  PostPosted: Jul 31, 2005 - 10:08 PM
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Joined: Jul 04, 2004
Posts: 5.914


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Der Arcade-Emulator MAME und sein Win32 GUI Port MAME32 wurden aktualisiert, die Änderungen findet ihr im erweiterten Text.

Update: MAME32FX und MAME32Plus wurden nun auch aktualisiert.


The arcade-emulator MAME as well as its Win32 GUI Port MAME32 has been updated to version 0.98u3.

Update: MAME32FX and MAME32Plus were also updated.

Quote:

0.98u3
------


MAMETesters Bugs Fixed
----------------------
spidman098gre [Mamesick]
astormj098u1gra [Mamesick]
ehrgeiz097u4red [smf]
rdft2us098u2red [Ville Linde]
pc_bstar079u1yel [Mamesick]
playch10c080u1gre [Mamesick]
espial096u3gra [Mamesick]



Source Changes
--------------
Added step in/out support to the Z80 disassembler. [Aaron Giles]

Fixed subtle bug in ES5505/6 interpolation code. [Jarek Burczynski]

Some more minor fixes to System 32 sprites. [Aaron Giles]

Changed memory display in the debugger so that it doesn´t lock to where the
cursor is. Also fixed it so that it can align against odd addresses.
[Aaron Giles]

Some minor cleanup to the Police Trainer driver. [Aaron Giles]

Some progress on Double Cheese, still not playable. [Aaron Giles]

Fixed some problems in Power Spikes bootleg. [Weisse Eins]

Fixed wrap around issue with sprites in the aerofgt driver.
[Pierpaolo Prazzoli]

Fixed the sound banking in Raiden Fighters 2 - 2000. [Pierpaolo Prazzoli]

Fixed unknown DIP switch in SAR. [Corrado Tomaselli]

Fixed 4th player inputs and added 1 frame delay for sprites in goal92.
[Pierpaolo Prazzoli]

Added coin counter and fixed sound adding the 2 sample chips in Tecmo Bowl.
[Pierpaolo Prazzoli]

Cleaned up and fixed input ports for all games in the suprnova driver.
[Mamesick]

Fixed crash in MAME if 0-length data block was found in a WAV file.
[Roman Scherzer]

Changed the windows code so the map file isn´t loaded unless the
profiler is enabled. This stops you running out of memory when the memory
tracking is enabled. [smf]

Fixed unknown DIP switches in Merlin´s Money Maze. [James Wallace]

Corrected visible area in esckids. [Mamesick]

Improvements to the S2650 core: [Manfred Schneider]
- Fixed LPSU opcode
- Changed cycle counts to match technical documentation

Fully emulated deco 156 encryption. [David Haywood, Nicola Salmoria,
Olivier Galibert, Bryan McPhail]



New games added or promoted from NOT_WORKING status
---------------------------------------------------
Joe & Mac Returns [David Haywood, R. Belmont]
Party Time: Gonta the Diver II [David Haywood]
Ganbare! Gonta!! 2 [David Haywood]



New clones added
----------------
Enduro Racer (YM2203, FD1089B 317-0013A) [Aaron Giles]
E.D.F. : Earth Defense Force (North America) [Aaron Giles]



Related links:

[ Arcade Multi Emus ][ Arcade Single Emus ]

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ChaosOffline
Post subject:   PostPosted: Aug 01, 2005 - 05:12 AM
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Joined: Jul 12, 2004
Posts: 196

Location: Hansestadt Bremen
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Hui, watn Glück, keine geänderten ROMsets bei mir... ;]]] *grins*

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BlobyOffline
Post subject:   PostPosted: Aug 03, 2005 - 11:04 PM
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Joined: Jul 15, 2004
Posts: 103


Status: Offline

Das ist also Party Time - Gonta the Diver 2 / Ganbare! Gonta!! 2

Ich fänds gut wenn ihr mal endlich die Screenshots zu den News noch einfügen würdet, bei ca. 1 bis 2 Roms pro Mameversion muss das doch zu packen zu sein! Confused
 
 
 
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Q-MarineOffline
Post subject:   PostPosted: Aug 04, 2005 - 02:19 AM
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Joined: Jul 04, 2004
Posts: 5.914


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Verstehe ich das richtig daß du das ab sofort bei jeder MAME-Version für uns machst?
Das finde ich echt anständig von dir. Smile

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BlobyOffline
Post subject:   PostPosted: Aug 04, 2005 - 10:20 AM
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[quote:51b98a4922="Q-Marine"]Verstehe ich das richtig daß du das ab sofort bei jeder MAME-Version für uns machst?
Das finde ich echt anständig von dir. Smile

Ja wenn ich mal eine Mame-News schreibe aber wenn die irgendjemand schon vormir endeckt und dann hier bringt dann muss das doch natürlich auch der dann machen! Rolling Eyes
 
 
 
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XTaleOffline
Post subject:   PostPosted: Aug 04, 2005 - 02:09 PM
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Joined: Jul 04, 2004
Posts: 1.868

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wobei es von dir schlauer gelesen wäre, das Bild an deinen Post anzuhängen, der von dir verlinkte Server erlaubt nämlich kein remote linking Wink
 
 
 
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