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retroKOffline
Post subject: OpenGoal 0.1.29  PostPosted: Sep 08, 2022 - 11:47 AM
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Joined: Jul 04, 2004
Posts: 12.052

Location: Frankfurt a.M.
Status: Offline

OpenGoal ist eine quelloffene Reimplementierung der Jak & Daxter Spielengine.


OpenGoal is an open-source reimplementation of the Jak & Daxter eingine / language.

Quote:
  • [decomp2] joint-mod, chain-physics, loader by @ManDude in #1816
  • jak1/speedruns: Some final touches for speedrunning in jak 1 by @xTVaser in #1830
  • Make the citadel elevator come up when cutscene is skipped by @Zedb0T in #1832
  • decomp: emerc, emerc-vu1 by @Hat-Kid in #1833
  • Fix crash in light jak cutscene skip by @dallmeyer in #1839
  • small jak1 decomp cleanup by @ManDude in #1843
  • lsp: re-analyze IR2 files when they change by @xTVaser in #1841
  • d/jak2: finish the majority of sparticle and sparticle-launcher by @xTVaser in #1840
  • W/misc fixes by @water111 in #1838
  • d/jak2: finish mood-funcs | mood-funcs2 | almost all of mood and airlock by @xTVaser in #1842
  • [decomp] jak2: debug, debug-sphere by @Francessco121 in #1846
  • [speedrun] Show speedrun information at start of run by @Zedb0T in #1848
  • [decompiler] rewrite set lets as just sets by @ManDude in #1858


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