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Jezze
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Titel: Diverse: Mednafen v0.3.5
Verfasst am: 01.10.2005, 15:44 Uhr
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Banned Team Member
Anmeldungsdatum: 30. Okt 2004
Beiträge: 5.751
Status: Offline
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Mednafen, ein Multi-System-Emulator für Windows und Linux, wurde wieder aktualisiert. Die Änderungen sind wie immer im erweiterten Text zu finden.
Mednafen a multi-system-emulator for Windows and Linux has been updated again. Read more...
Zitat: 0.3.5
- Added code to allow for writing to SDL framebuffers directly, without using OpenGL, controlled with the command-line option "-vdriver".
-vdriver 0 = OpenGL
-vdriver 1 = SDL framebuffer(bilinear interpolation and Lynx screen rotation are not available).
- Lynx: Disabled the crude(as in, non-working) stereo sound support, and added a low-pass filter to make the sound sound much closer to what comes out of a real Lynx.
- PCE: Adjusted the visible horizontal display area, and overscan, in the 7 and 10MHz dot clock modes.
- PCE: Expanded the visible vertical display area by 8 pixels(4 on top, 4 on bottom).
- PCE: Altered VDC timing agaaaain.
- PCE: Block memory transfers now take 5 cycles(read, write, alter source, alter dest, decrement length?) per byte transferred instead of 6. Fixes "Wonder Momo".
- PCE: Altered HuC6280 instruction timing slightly(removed the tests for indirect indexed and indexed indirect addressing modes to use extra CPU cycles).
- PCE: Corrected a timer emulation bug, fixes "Dragon Egg"´s tempo.
- PCE: Increased the number of cpu cycles per scanline from 454 to 455, based on tests I performed.
- GB/GBC: A sound enable register is now initialized properly on reset, fixing at least one unlicensed game.
- Lynx: Disabled the superclipping code, as it´s buggy(causes bad sprite clipping and invisible mountains(OHNOS) in Steel Talons) and doesn´t appear to be necessary.
- The mouse cursor is now hidden.
Related links:
[ Diverse / Misc Emus ]
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