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retroK
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Post subject: Frontends: m64p (2020/10/18)
Posted: Oct 19, 2020 - 09:18 AM
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Site Admin
Joined: Jul 04, 2004
Posts: 12.050
Location: Frankfurt a.M.
Status: Offline
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m64p (mupen64plus + GLideN64 + a GUI) wurde aktualisiert. Es nutzt mupen64plus-gui, ein neues mupen64plus Frontend das in Qt5 geschrieben wurde. Es unterstützt verschiedene Features wie Spielstandverwaltung, pausieren und Screenshots. m64p beinhaltet das Grafik-Plugin GLideN64.
m64p (mupen64plus + GLideN64 + a GUI) uses mupen64plus-gui, a brand new mupen64plus frontend written in Qt5. It supports all thing things you’d expect from a frontend (savestate management, pausing, screenshots, etc..). m64p comes bundled with GLideN64 for the graphics plugin. It should give you the best out-of-the-box experience available for N64 gaming.
Quote: Apologies for the back-to-back releases. As mentioned, a large amount of the underlying GUI code has been re-written. I found some last minute bugs that are addressed in this release. No reason to upgrade if you aren't having issues with the GUI - Known Issues: Sometimes the emulator will crash when launching a game in Windows. As best I can tell this seems to be a bug related to Qt. I'm hoping the next minor release of Qt will address the issue, if it doesn't I'll need to come up with an alternative solution.
Related links:
[ Frontend Downloads ]
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_________________ Alderaan shot first!
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Juttar
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Post subject:
Posted: Oct 19, 2020 - 11:45 AM
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Retromeister
Joined: Oct 04, 2009
Posts: 1.051
Status: Offline
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Für mich ein recht beruhigender Changelog. Man fragt sich ja manchmal schon, ob die Abstürze wirklich an der GUI von m64p liegen, oder ob im eigenen Windows nicht doch der Wurm drin steckt.
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