Eine neue Version des PC Engine/CD Emulators Ootake wurde veröffentlicht.
A new version of the PC Engine/CD emulator Ootake has been released.
Zitat: 2009/01/09 1.65 released
- The collision judgment processing of sprite was brought close to a real
machine. In "Zero 4 Champ II", the game of delivering came to operate
correctly.
- Processing that played the CD-DA sound source was brought close to a real
machine. In the ending of "Farjias no Jakoutei", the problem of stopping
was solved.
- The timing of interrupt processing was brought close to the movement of a
real machine. In "Cadash", the problem that the screen has fallen into
disorder (generated from recent version) was solved. In the start demo of
"Asuka 120%", the problem that the screen has fallen into disorder (
generated by v1.64) was solved. In the club selection of "Power Golf 2",
the problem of stopping was solved.
- In the demo after on power supply of "Power Golf", overlapping the score
display became correct.
- When "Power Golf 2" is started, the mouse is automatically connected. And,
the saving file name was changed to "Power Golf 2 - Golfer (J)". Please
change by hand power when you read old data.
- BG and sprite display processing parts were sped up a little.
- Additionally, a detailed part has been improved and corrected.
Related links:
[ PC-Engine Emus ]
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