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retroKOffline
Titel: FreeOrion v0.3.11  BeitragVerfasst am: 27.01.2009, 15:59 Uhr
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Anmeldungsdatum: 04. Jul 2004
Beiträge: 11.956

Wohnort: Frankfurt a.M.
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FreeOrion ist ein Open Source Projekt, das sich als Ziel gesetzt hat ein freies und plattformunabhängiges Spiel zu erstellen das sich an den Master of Orion Spielen orientiert. Diese Version ist bereits vor ein paar Tagen erschienen.


FreeOrion is an open source project that aims to provide a free and platform-independent game in the tradition of the Master of Orion games (released under the GPL). This version has been releases some days ago.

Zitat:
FreeOrion v0.3.11 has at last been released for Windows XP. A mostly-statically linked version is also available for Linux.

Changes since the last release include:
-Fixed effect accounting, seen on tooltips for meter icons for planets on the sidepanel, so that newly-created buildings take effect immediately.
-Gave ships in fleet window fuel indicators.
-Fixed new colony starvation bug.
-Added tooltips to part icons on design screen.
-Various translation stringtables were updated.
-Added a MoveTo effect that can be used in techs or buildings to move ships, whole fleets, planets or buildings around the galaxy map.
-Star graphic updates.
-Fixed route-length calculations for moving fleets.
-Fixed bug where not enough systems were generated to fit the requested number of AI players. Now extra systems are generated when appropriate.
-New and modified tech icons.
-Fixed incorrectly drawn fleet move lines that occured in some situations.
-Added initial, limited, implementaiton of coloured starlanes along which empires can exchange resources. Lanes are coloured half-way to the next system if the starting system could propegate resources further, but is being blocked by a blockade or the next system being unexplored.
-Modified food and minerals distribution and stockpiling to be limited by which systems are connected and able to share resources.
-Added a few options on the UI tab for the galaxy map. Can now disable background stars and galaxy gas rendering, can disable optimized system rendering, and can turn turn on or off resource-sharing and fleet-supply lane colouring. Can also adjust the size of lane colouring.
-Made it possible to refer to other stringtable entries in strings. [[STRING_NAME]] will be replaced with the string with the appropriate other string inside another stringtable entry.
-Highlighted the buttons at the top right of the map screen to indicate which of the various sub-screens are open (Research, SitRep, Menu, Design and Production)
-UTF-8 stringtable text endcoding was added, allowing non-latin text (eg. cyrillic) to be rendered. Some glitches in this remain, however.
-Removed log4cpp dependency
-Various other minor bug fixes and tweaks.


Related links:
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