v0.66 (2009-9-27)
* Very easy migration to
DOSBox 0.73: You can now select multiple profiles (shift, ctrl, ctrl-a) at once and change the associated
DOSBox version in one go.
* MobyGames querying! Thanks to some code from Manuel J. Gallego,
DBGL can now contact MobyGames to receive game information by the profile´s title. When multiple matches are found,
DBGL will display a popup screen in which you may select the correct game. Even when editing multiple games at once, MobyGames consulting can be performed.
IMPORTANT: An extra library file is required for this functionality. So, for existing
DBGL installations, instead of just updating dbgl.jar, you will also require this file to be stored in the
dbgl/lib folder.
* Many updates to the user interface with optional icons and more toolbar buttons. Game screenshots can be shown in a column in the profiles table and default window sizes are adjusted to make sure everything inside is visible on all supported operating systems.
* Implemented tooltips for all
DOSBox settings. Descriptions were more or less taken straight from dosbox.conf (drsassafras).
* Refactored Windows desktop shortcut creation, effectively fixing this on 64-bit JVMs. JShortcut was dropped in favour of CScript (WindowsXP and up).
* Many Mac improvements, such as dialog layout fixes and button size corrections. The menu bar now shows the correct application name (drsassafras). Added a Carbon OSX package for OSX 10.4 (Tiger) environments.
* Added support for other screenshot image filetypes: ".gif", ".jpg", ".tif", ".tiff", ".ico" and ".bmp" are possible (retrofan).
* Implemented the possibility to run a template.
* Fixed a major bug where dosbox.conf drive mounts were not correctly being used when running a game´s setup (Ronald S.).
* Worked around incorrect SWT behavior where text fields in the profile editing screen could become very small, depending on the text in other fields (code120).
* Made profile title sorting case-insensitive (RetroFAN).
* Added a Russian translation from Oleg and an Italian translation from code120.
* Automated the build-process; anyone should be able to build
DBGL now by just downloading the (somewhat large) src package and running ant. The big advantage for the end-user is that I will be able to provide packages for all the various platforms simultaneously in the future.
* Updated libraries for all platforms to the latest stable releases (SWT 3.5 and HSQLDB 1.8.1.1).