CrystalBoy ist ein recht junger Gameboy/Color Emulator für Windows geschrieben in C# und SlimDX.
CrystalBoy is a quite young Gameboy/Color emulator for Windows written in C# and SlimDX.
Zitat: This one is compatible with Windows 7 and x64 machines. May require installation of SlimDX or some tweaking of the configuration file. The emulation is now paused while resizing the window, and there is a real framerate limiter. (Still needs to be improved) There is at least one annoying bug in the emulation (affecting only some games, as it seems), which I didn´t notice before, this will be fixed in a further release.
Changes for version 1.3
- More accurate CPU emulation (according to the tests, all instructions now compute 100% exact… Only HALT and STOP may need reworking)
- Direct2D render method with SlimDX (March 2011)
- More accurate graphics emulation (dynamic color palette changes, correct sprite priority emulation)
- "Perfect" RTC emulation
- Bugfixes in Mapper emulation (generic mapper bugfixes and some MBCx specific ones)
- Enhanced various areas dealing with game information
- Added support for saving the RAM for games with battery (finally !)
- Saving the RAM also saves the RTC information for games using the RTC
- UI is now localizable
- Added fr-FR localization
- Better detection of invalid plugins, which should prevent crashes.
- Hardware Type can now be changed using UI (Menu items previously did nothing…)
- Various chanegs in emulation for hardware type switching. (Quite logically, changing hardware now requires the emulation to be reset)
Related links:
[ Game Boy Emus ][ Game Boy Infos ]
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