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Author Message
step1978Offline
Post subject: Saturn: Yabause 0.6.0  PostPosted: Dec 24, 2005 - 03:22 PM
News Scout


Joined: Jun 25, 2005
Posts: 4.562

Location: Berlin
Status: Offline

Der schon sehr gute SEGA SATURN Emulator Yabause wurde für Windows,Linux und FreeBSD auf Version 0.6.0 aktualisiert.

(Yabause.compatibility.section)Letzte Aktualisierung:2005/12/03)

Den Download gibt es auf der (yabause-sourceforge.net)Homepage.


The SEGA SATURN Emulator Yabause has been updated to version 0.6.0. It is available for Windows,Linux and FreeBSD.

(Yabause.compatibility.section)Last date updated:2005/12/03)

Download Link- (yabause-sourceforge.net)Homepage.


Quote:


  • Yabause Keys
    Here are the current key mappings(they may be subject to change):

    Up -arrow Up
    Left -arrow Left
    Down -arrow Down
    Right -arrow Right

    K -A button
    L -B button
    M -C button

    U -X button
    I -Y button
    O -Z button

    X -Left Trigger
    Z -Right Trigger

    J -Start button

    F -Toggle fullscreen/window mode
    ß - Hide/show gtk interface
    F1 - Toggle FPS display
    Q -Quit program


    Release Name: 0.6.0

    Notes:
    The Linux and FreeBSD ports now got a better GUI.
    Emulation speed is quite better, especially when using the new sh2 core with idle detection.
    --------------------------------------------------------------------------------
    Changes:
    0.5.0 -> 0.6.0
    cart:
    - accesses to Netlink addresses when Netlink was not present was causing
    errors, this has been fixed.
    scu:
    - fixed DSP debugging.
    - fixed a Timer 0 bug. Fixes Shining the Holy Ark.
    sh2:
    - added SH2 idle detection. Speed should be significantly faster.
    - separated original core(now the "debug interpreter core") from the core
    with idle detection.
    - sh2 cores are now selectable.
    68k:
    - added 68k disassembler.
    - fixed some warnings.
    vdp1:
    - added debugging functions.
    - fixed bug that was causing garbage graphics in Albert Odyssey.
    - fixed bug that was causing graphics in Legend of Oasis to not get drawn.
    - other bug fixes.
    vdp2:
    - fixed a few priority bugs.
    - added initial special priority emulation.
    general:
    - changed event handling a bit. Gained quite a bit of speed from it.
    - added fullscreen and fixed resize in Windows. Still needs quite a bit of
    work.
    - fixed some Mac OS X port bugs.
    - fixed some Dreamcast port bugs.
    - added proper Linux gui.
    - Fixed YGL initialization.
    - fixed some Windows ports bugs
    - other bug fixes.




Related links:

[ Saturn Emus ]

 
 
 
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