m64p (mupen64plus + GLideN64 + a GUI) wurde aktualisiert. Es nutzt mupen64plus-gui, ein neues mupen64plus Frontend das in Qt5 geschrieben wurde. Es unterstützt verschiedene Features wie Spielstandverwaltung, pausieren und Screenshots. m64p beinhaltet das Grafik-Plugin GLideN64.
m64p (mupen64plus + GLideN64 + a GUI) uses mupen64plus-gui, a brand new mupen64plus frontend written in Qt5. It supports all thing things you’d expect from a frontend (savestate management, pausing, screenshots, etc..). m64p comes bundled with GLideN64 for the graphics plugin. It should give you the best out-of-the-box experience available for N64 gaming.
Zitat:
A huge thanks to @DarthSidious666 who went through the USA games list to compile a list of known issues: #288
Some performance improvements that should slightly lower the CPU usage
Fix for a regression in the last release (caused freezing/lockups in some games)
This release marks the removal of the last game-specific hack/setting. There was a hack in place that prevented flickering in San Francisco Rush, which is no longer required.