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step1978Offline
Titel: Arcade: MAME/MAME32 v0.102u5  BeitragVerfasst am: 23.12.2005, 06:01 Uhr
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Anmeldungsdatum: 25. Jun 2005
Beiträge: 4.562

Wohnort: Berlin
Status: Offline

Ein weiteres Update für den Arkade-Emulator MAME und MAME32 wurde veröffentlicht, die Änderungen sind im erweiterten Text zu finden.
Das Update sowie den Source gibt es bei MAMEdev und bei MAME32qa .

New games added or promoted from NOT_WORKING status
---------------------------------------------------------------------
01-Mosaic (F2 System) [Pierpaolo Prazzoli]
02-Vs. Hot Smash [Nicola Salmoria]
03-Noah´s Ark [David Widel]
04-Top Roller [Tomasz Slanina]
05-Squash (Ver. 1.0) [David Haywood, Mike Coates, Nicola Salmoria]

New clones added
----------------------
01-California Speed (Version 2.1a) [Reznor007]
02-Gauntlet Dark Legacy (version DL 2.52) [Reznor007]
03-Tenkomori Shooting (Japan) [Guru]
04-Soul Calibur (SOC11/VER.B) [smf]
05-Tekken Tag Tournament (TEG3/VER.C1) [smf]
06-Quiz [Pierpaolo Prazzoli]
07-King of Gladiator (The King of Fighters ´97 bootleg)
08-Crouching Tiger Hidden Dragon 2003 (The King of Fighters 2001 bootleg)
09-King Of Fighters 10th Anniversary (The King of Fighters 2002 bootleg)
10-The King of Fighters Special Edition 2004 (The King of Fighters 2002 bootleg)
11-Lansquenet 2004 (Shock Troopers - 2nd Squad bootleg)

New games marked as GAME_NOT_WORKING
------------------------------------------------------
01-Real Battle Mahjong King [Tomasz Slanina, David Haywood]
02-Little Robin [David Haywood, Pierpaolo Prazzoli]
03-Ghoul Panic (OB2/VER.A) [Guru]
04-Knights of Valour 2


Another update for the arcade emulator MAME and MAME32 has been released.
You can download the update and the source at MAMEdev and MAME32qa .

New games added or promoted from NOT_WORKING status
-----------------------------------------------------------------------
01-Mosaic (F2 System) [Pierpaolo Prazzoli]
02-Vs. Hot Smash [Nicola Salmoria]
03-Noah´s Ark [David Widel]
04-Top Roller [Tomasz Slanina]
05-Squash (Ver. 1.0) [David Haywood, Mike Coates, Nicola Salmoria]

New clones added
-----------------------
01-California Speed (Version 2.1a) [Reznor007]
02-Gauntlet Dark Legacy (version DL 2.52) [Reznor007]
03-Tenkomori Shooting (Japan) [Guru]
04-Soul Calibur (SOC11/VER.B) [smf]
05-Tekken Tag Tournament (TEG3/VER.C1) [smf]
06-Quiz [Pierpaolo Prazzoli]
07-King of Gladiator (The King of Fighters ´97 bootleg)
08-Crouching Tiger Hidden Dragon 2003 (The King of Fighters 2001 bootleg)
09-King Of Fighters 10th Anniversary (The King of Fighters 2002 bootleg)
10-The King of Fighters Special Edition 2004 (The King of Fighters 2002 bootleg)
11-Lansquenet 2004 (Shock Troopers - 2nd Squad bootleg)

New games marked as GAME_NOT_WORKING
-------------------------------------------------------
01-Real Battle Mahjong King [Tomasz Slanina, David Haywood]
02-Little Robin [David Haywood, Pierpaolo Prazzoli]
03-Ghoul Panic (OB2/VER.A) [Guru]
04-Knights of Valour 2


Zitat:
0.102u5
-------


MAMETesters Bugs Fixed
----------------------
dspirit099u2yel [BUT]
mjkjidai097u2gre [Mamesick]
suprnova0102u4red [Aaron Giles]
nbmj8991c095u2yel [Mamesick]
grchamp055yel [Hans Andersson]
grchamp137b12gre [Hans Andersson]
grchamp237b12gre [Hans Andersson]
vulcan137b1gre (part 2, and maybe parts 4 and 5) [Pierpaolo Prazzoli]
gunlock097u2yel [Nicola Salmoria]
gekirido096u3gre [Nicola Salmora]
ssi061gre [Nicola Salmoria]
ssi137b2gre [Nicola Salmoria]
ctribe088u4gra [Mamesick]
groundfx068gra [Mamesick]
tengai062gre [AWJ]



Source Changes
--------------
Fixed bug in discrete filtering code. [Frank Palazzolo]

Fixed speedup for znpwfv so that it boots once again. [Mariusz Wojcieszek]

Improvements to cuoreuno and elephfam: [Roberto Fresca]
* Corrected videoram and colorram (now can see the nvram initialization).
* Corrected the CPU frequency to 2 MHz.
Still not working...

Fixed Playchoice/VSNES drivers. [Rob Bohms]

Hooked up the same NES APU implementation in both MAME and MESS. Also
correctd the memory mapping of the APU in the Playchoice 10 driver.
[R. Belmont]

Hooked up Psikyo 4 PCM banking. [Anonymous]

Significant improvements to the Grand Champion driver: [Hans Andersson]
* Tunnel headlights
* Corrected rain effect
* Corrected colors
* Added speech
* Improved collision detection (removed false collision when lightning)
* Improved fog effect
* Added skeleton code for motor noise
* Fixed graphic glitch in bottom row
* Corrected CPU speed for Cpu board / Game board

Added simulated version of the N64 PIF boot rom to the Aleck64 driver, so
the cartridges now boot properly, though the cartridge CRC check fails on
both games. [Ville Linde]

Fixed instruction alignment in the old debugger. Also added support for
64-bit qword display. [AWJ]

Fixed timing between CPU and MCU in chaknpop. In previous driver, you will
notice problems in stages with water and coffee break (not always). New
driver fixes it but it is not perfect about timing. [BUT]

Added sound to Honey Doll. [David Haywood]

Changed activecpu_dasm() and activecpu_dasm_new() so that they "function"
even if the getinfo handler does not specify CPUINFO_PTR_DISASSEMBLE nor
CPUINFO_PTR_DISASSEMBLE_NEW. [Nathan Woods]

Completed the X-Multiply DIP switches. [Roberto Fresca]

Moved m6809, hd6309 and z80 disassemblers to the new interface, and did
some cleanups. [Nathan Woods]

Fixed the SUBW H flag in the SPC700 core. [Rob Bohms]

Added missing functionality needed to get rsgun working. [Olivier Galibert]

SP0250 update: [Nicola Salmoria]
* Added SP0250 speech chip to 3 Stooges.
* Streamlined the SP0250 emulation to avoid timing issues which were
preventing 3 stooges from working.
* Fixed glitches in the speech that were caused by not resetting the
filter stages when a speech frame is loaded.
* Made the SP0250 support the external clock rate
* Changed the playback rate to match the real board by making the clock
divider a reasonable number.

Added new debugger command ´map´, which tells logical -> physical mappings
as well as what read/write handlers are connected to an address. Also added
´mapd´ and ´mapi´ for performing the same operation on data and I/O space.
[Aaron Giles]

More Voodoo updates: [Aaron Giles]
* fixed overflow in 1/W calculation that messed up some textures
* added missing color combine mode used by Gauntlet Dark Legacy

Fixed subtle bug in the MIPS3 recompiler that prevented Tenth Degree from
working. [Aaron Giles]

Implemented some more functionality of the ADSP-2181 needed for Road Burners.
[Aaron Giles]



New games added or promoted from NOT_WORKING status
---------------------------------------------------
Mosaic (F2 System) [Pierpaolo Prazzoli]
Vs. Hot Smash [Nicola Salmoria]
Noah´s Ark [David Widel]
Top Roller [Tomasz Slanina]
Squash (Ver. 1.0) [David Haywood, Mike Coates, Nicola Salmoria]



New clones added
----------------
California Speed (Version 2.1a) [Reznor007]
Gauntlet Dark Legacy (version DL 2.52) [Reznor007]
Tenkomori Shooting (Japan) [Guru]
Soul Calibur (SOC11/VER.B) [smf]
Tekken Tag Tournament (TEG3/VER.C1) [smf]
Quiz [Pierpaolo Prazzoli]
King of Gladiator (The King of Fighters ´97 bootleg)
Crouching Tiger Hidden Dragon 2003 (The King of Fighters 2001 bootleg)
King Of Fighters 10th Anniversary (The King of Fighters 2002 bootleg)
The King of Fighters Special Edition 2004 (The King of Fighters 2002 bootleg)
Lansquenet 2004 (Shock Troopers - 2nd Squad bootleg)



New games marked as GAME_NOT_WORKING
------------------------------------
Real Battle Mahjong King [Tomasz Slanina, David Haywood]
Little Robin [David Haywood, Pierpaolo Prazzoli]
Ghoul Panic (OB2/VER.A) [Guru]
Knights of Valour 2




Related links:

[ Arcade Multi Emus ][ Arcade Single Emus ]

 
 
 
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Falcone
Titel:   BeitragVerfasst am: 26.12.2005, 23:33 Uhr
Ex-Member


Anmeldungsdatum: 28. Feb 2005
Beiträge: 3.561

Wohnort: überall und nirgends
Hat sich in den letzten Tagen eigentlich schon jemand über Radiant Silvergun mit 10FPS gefreut? Hier stehts ja komischerweise net drin, daß es jetzt unterstützt wird. Muß wohl nach Veröffentlichung der News reingerutscht sein.
 
 
 
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