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Remakes_VMs: OpenGothic v1.0.1878
AEP Emulation Page - Emulation News Forum Index
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retroK
Post subject:
OpenGothic v1.0.1878
Posted:
Jan 22, 2023 - 06:39 PM
Site Admin
Joined: Jul 04, 2004
Posts: 12.008
Location: Frankfurt a.M.
Status: Offline
OpenGothic
ist eine Open-Source Engine für das Spiel Gothic 2: Night of the raven.
OpenGothic
is an open-source engine for the game Gothic 2: Night of the raven.
Quote:
Game
Improve path-finding algorithm, for AI
Adjust combo-attacks and battle animations to vanilla
Added specific controls, related to Gothic2 control scheme
Fix sneaking with bow animation
Added support for ladders (#325)
General
Fix camera stutters
Fix behavior of -rt command line key
Added marin 'set time' command
Add support for hideFocus and discard noFrate options in *.ini file (#364)
Allow to pick items and use bow, while sneaking
Graphics
Switch rendering engine to linear color space
Optimize SSAO, with help of compute shaders
Improve sky scattering
Added ray-query shadows
Migrate geometry rendering to GL_EXT_mesh_shader
Added per-particle trails
32-bit depth buffer is now default
Added support for soft-shadows
Music
Update OpenAL to 1.22.2
Enable music on MacOS
Fix loading of sound variations (known as sheep sounds problem)
MacOS
Improve full-screen mode on Mac
Bugs
Avoid false-locking of UI thread, while loading
Fix crash in npc_getequippedrangedweapon
Fix exception handler in TriggerScript
Fix ai_printscreen execution order
Fix issue, that caused invalid world-state restore in some mods
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