Willkommen bei AEP Emulation Page - Emulation News

Hauptmenü
· Home / News
· News Kategorien
· News Archiv

· Mein Account
· Suche
· Forum (neu)
· Forum
· Weblinks
· Spiele Reviews
· Übersetzungen
· Impressum
· Datenschutz

Downloads
 


Forum
Mitglieder Online
Keine Mitglieder online.

You are an anonymous user. You can register for free by clicking here
Benutzername
Kennwort
 Angemeldet bleiben

Infos
· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Glossar
· FAQ

Review of the moment

Sprache
Sprache auswählen:

DeutschEnglisch

News-Export
Holt Euch unsere News auf Eure Seite:
· RSS Newsfeed How-to
· RSS News-syndication Deutsch
· News-Banner (JPG)

Friends
· Emu-France
· progetto-SNAPS
· EmuBit.pl
· PDRoms


Neues Thema eröffnen   Neue Antwort erstellen  
Vorheriges Thema anzeigen Druckerfreundliche Version Einloggen, um private Nachrichten zu lesen Nächstes Thema anzeigen
Autor Nachricht
step1978Offline
Titel: N64: daedalus-psp R2  BeitragVerfasst am: 02.05.2006, 10:03 Uhr
News Scout


Anmeldungsdatum: 25. Jun 2005
Beiträge: 4.562

Wohnort: Berlin
Status: Offline

Die SONY PSP Version des Nintendo 64 Emulators Daedalus daedalus-psp wurde aktualisiert.


The Nintendo 64 emulator Daedalus has been released in a new version for SONY PSP daedalus-psp.


Notes: daedalus-psp R2

Small update to fix various problems with hardcoded paths and booting on v2.0 firmware PSPs.

Changes:

[~] Removed hard-coded paths.
[!] Recognise .z64/.rom files extensions etc.
[~] Boot in user mode.
[~] Debug console is colourised correctly


Notes: daedalus-psp R1

Hi there,

I´ve released the first version of my port of Daedalus for the PSP.

To cut a long story short, I managed to port the emulator over fairly quickly, but after starting a new job development ground to a halt. A few months later I saw the buzz surrounding PSMonkey´s N64 emu, and thought I´d have to finally bite the bullet and let people see what I had been working on.

This is quite important: The emulator is far from perfect - many (most) roms don´t currently boot, and there are all sorts of crashes, graphical glitches and performance issues. There´s no sound or savegame support either This should really be treated as a teaser of what´s possible in the future. Hopefully if I have enough time and motivation I´ll be able to make a lot of headway with these problems.

Despite all that, the emulator is showing some great signs of progress. Super Mario 64 is looking pretty good:

The next big tasks for me to tackle are to fix various crashes (i.e. many roms boot but then bug out after a few seconds) and improve performance (i.e. Mario currently only runs at around 20-25% of full speed



Related links:

[ N64 Emus ][ N64 Infos ][ N64 Plug-Ins ]

 
 
 
 Benutzer-Profile anzeigen  
Antworten mit Zitat Nach oben
Beiträge vom vorherigen Thema anzeigen:     
Gehe zu:  
Alle Zeiten sind GMT + 1 Stunde
Neues Thema eröffnen   Neue Antwort erstellen  
Vorheriges Thema anzeigen Druckerfreundliche Version Einloggen, um private Nachrichten zu lesen Nächstes Thema anzeigen
PNphpBB2 © 
AEP Emulation Page 1998 - 2024