Welcome to AEP Emulation Page - Emulation News
Hosting by: Uberspace.de   
· Home / News
· News Categories
· News Archiv
· Submit news

· My Account
· Search
· Forums
· Weblinks
· Game Reviews
· Translations
· Impressum


· Museum
· Infocenter
· Das AEP Team
· Member Liste
· Top 25 Liste
· Glossar

· Emulation64
· 1Emulation.com
· Emu-France
· progetto-SNAPS
· EmuBit.pl

Post new topic   Reply to topic  
View previous topic Printable version Log in to check your private messages View next topic
Author Message
Post subject: Arcade: MAME/32 v0.110u3  PostPosted: Nov 26, 2006 - 01:48 AM
AEP Team Member

Joined: Jul 04, 2004
Posts: 5892

Status: Offline

Der Arkadeemulator MAME wurde auf Version 0.110u3 aktualisiert. Das Update steht auf MAMEDev zum Download bereit.

The arcadeemulator MAME has been updated to version 0.110u3. You can download the update at MAMEDev.


MAMETesters Bugs Fixed
sandscrp0110u1yel [Mamesick]

Source Changes
Added raw decryption table to choko. Enabled the use of the large
CHD-based tables by default. [David Haywood]

Changed kram3 decryption to use external tables instead of hard-
coded ones in the source. [Atari Ace]

Konami driver updates: [Ville Linde]
* drivers/gticlub.c:
- Moved video hardware to vidhrdw/gticlub.c
- Hooked up sound emulation
- Added dual-screen support for Hang Pilot
* drivers/hornet.c:
- Added support for multiple K037122 chips
- Added dual-screen support for Silent Scope & Silent Scope 2
* drivers/nwk-tr.c:
- Added support for multiple K001604 chips
- Hooked up sound emulation
* vidhrdw/gticlub.c:
- Added texture-mapping and z-buffer to K001005 emulation
* general:
- Consolidated K056800 emulation (machine/konamiic.c)
- Improved Hang Pilot/NWK-TR gfx board emulation

STV fixes: [Mariusz Wojcieszek]
- vdp2: fixed vertical scrolling for RGB bitmaps (fixes corrupted
gfx in batmanfr)
- vdp2: fixed vertical line scrolling for zoomed layers (fixes
corrupted backgrounds in astrass)
- stv: added speedup for master sh2 in batmanfr

Fixed bug in overflow handling and SUBC emulation in the TMS32010
core. [Rainer Keuchel]

Reverted Mario Bros. graphics offset since it caused issues
elsewhere. [Derrick Renaud]

Enhanced chd.c to support hunk sizes up to 16MB, versus the previous
64k limit. [Aaron Giles]

Added hooks to chd.c to specify codec-specific configuration info.
[Aaron Giles]

Removed obsolete timing parameter from stream_update(). [Aaron Giles]

Cleaned up cdrom.c. Removed audio implementation and relocated code
into sound/cdda.c. Changed metadata format to be textual instead of
binary (old metadata format is still supported). Removed external
access to CHD positions; all accesses are now done at the physical
LBA level and converted internally. [Aaron Giles]

Added support for split CHD files. CHD files can be transparently
split into multiple pieces and left that way during read access.
Modifications to split files are always written to the last file.
A new command chdman -split is now available to split an existing
CHD file. [Aaron Giles]

Added new option -fontpath to control where the font files are loaded
from. [Aaron Giles]

Added ability for options_add_entries() to override defaults
specified in the core. To do this, simply include an option in the
list with the same name as the core option and provide a new default.
This default will override the one specified in the core.
[Aaron Giles]

New clones added
World Rally (set 3 - 930217) [Kevin Eshbach]
Bionic Commando (Euro) [Stefan Lindberg]

Related links:

[ Arcade Multi Emus ][ Arcade Single Emus ]

 View user's profile Visit poster's website  
Reply with quote Back to top
Display posts from previous:     
Jump to:  
All times are GMT - 12 Hours
Post new topic   Reply to topic  
View previous topic Printable version Log in to check your private messages View next topic
Powered by PNphpBB2 © The PNphpBB Group