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Author Message
Q-MarineOffline
Post subject: SMS: MEKA WIP 20050417  PostPosted: Apr 17, 2005 - 05:12 PM
AEP Team Member


Joined: Jul 04, 2004
Posts: 5.914


Status: Offline

Der MasterSystem/GameGear-Emulator MEKA ist in einer neuen WIP Version erschienen.
Die Änderungen findet ihr im erweiterten text.


The MasterSystem/GameGear-Emulator MEKA has been updated.


2005.04.17
A worthy saturday afternoon of work. SMS/GG programmers will appreciate symbol support and the expression evaluator.
- Fixed a problem losing focus while dragging GUI windows with certain
kind of widgets (happened on tile viewer & memory editor, among other).
- Development:
- Added symbol loading in No$Gmb format, as generated by the WLA-DX
linker (-s parameter). Read DEBUGGER.TXT for more information.
- Added label/symbol viewing in Z80 disassembly window.
- Added expression evaluator.
Supports integer operators +,-,*,/, binary operators &,|,^,
parenthesis, symbols and CPU registers replacement.
Yet missing: unary operators -,!,~ and proper operators priority,
so uses parenthesis in complex expressions to avoid ambiguity.
All commands uses the expression evaluator to get their numeric
parameters, so you can use it everywhere.
- Added PRINT (P) command to evaluate and print expressions.
- Added SYMBOLS (SYM) command to list and search for a symbol.
- Changed breakpoint/watchpoint range syntax to ´..´ to avoid any
syntaxical ambiguity with the substraction (eg: B 1000..2000).
- Added "B ENABLE/DISABLE ALL" shortcuts to enable/disable all breakpoints
at once, and "B CLEAR DISABLED" shortchut to clear disabled breakpoints.
- Added "Reload ROM" functionnality in the debug menu, for quicker reload.
- Added and modified entries in the checksum and compatibility lists.
Some particular renaming includes:
SMS - a1710f13 - Lucky Dime Caper, The --> Lucky Dime Caper, The - Starring Donald Duck


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